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If fugins can only work the wind as long as they breath and an agnis can take thermal energy from something the best scenario to an agnis is set everything on fire but himself. EVERYTHING. The smoke that results from this will eventually get to the fugin and will incapacitate the wind power. Eventually C02 will kill him. While you, smart agnis, drink a soft ...


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Are Fujins able to increase wind's power? What about breathing process? Can he accelerate/increase amount of air absorbed by Agnis? If so, what about simply exceeding one's lung capability and bursting it? I think that would be clever way to kill oponent without direct combat. What about using strong wind attacks all the time keeping Agnis on distance? Since ...


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So, putting myself in the opposing army's shoes here: The first battle is probably a rout - You've found a new weapon, no-one knows how to deal with them, the Rhino charge wins hands down. The second battle, being a sneaky medieval commander, I show up prepared. Rhinos have soft feet, so I get my smiths making hundreds of caltrops* to scatter. I cut longer ...


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I would start by comparing them to mounted elephants rather than horses. Elephants are extremely big and scary, but not unstoppable. And logistical reasons mean that it's hard to bring a large number of elephants to the battlefield. Armies fighting elephants would often pelt them with heavy javelins until the elephants got so scared/angry they went out of ...


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The charge itself? Terrifying. The amount of food needed to feed them, the amount of care and training would be too high for any reasonable state to use them for a long time. So if you read actual historical campaigns you will find that rarity of fodder is a huge issue and supporting even horses, big or small, was a huge issue. Sometimes you will slaughter ...


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Rhinoceroses are about twice as heavy as horses. If the hypothetical rhinoceroses used as cavalry mounts truely "behave almost war horse-like" as the question states, then standard tactics developed against horse-riding heavy cavalry will work with minimal adaptations against rhinoceros-riding heavier cavalry. They just need sturdier pikes. Pike ...


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Medieval times? One rhino? Terrifying. A whole platoon of rhinos acting together? Complete devastation. Have you seen what rhinos can do to sizable animals? WARNING Scenes of animal vs animal aggression in the wild https://youtu.be/liAdulWOWws?t=17 One-on-one, rhinos are only evenly matched by a large hippo. An elephant treats a rhino as a toy. Anything else ...


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Quantifying the Opponents Before suggesting tactics, let's try to come up with a model that lets us broadly explore the limits of Fujin and Agnis abilities. Fujin appear to be telekinetic. And by that, I mean, they seem capable of creating a certain amount of kinetic energy at will. Agnis appear to be pyrokinetic: able to create thermal energy. The Fujins ...


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This is a battle, and magic or not there are fundamental principles of battle that still apply. In particular, it's generally considered a lot easier to attack an enemy's supply or source of power than it is to attack said enemy head on. This is the foundation of siege warfare and been used in most major wars for as long as my history lessons taught me, ...


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Dust Dust has the potential of becoming explosive when exposed to fire. If the Fujins can create a dust cloud around the Agnis, if the Agnis try and use their abilities, the very air around them may explode. Dust would also block vision allowing the Fujins to hide.


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This sounds like two opponents who would have a fairly hard time defending against each others attacks. When a metal cutting blade of pure air is coming at you, a fireball isn't going to do you much good. But when a fireball is launched at your face, blowing more oxygen at it is the last thing you would do. Therefore I would argue it's not the one with the ...


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Cat and Mouse. Fire Slow. Wind Fast. Fujin wants to fight in the dojo where the opponent has no time to prepare. Launch a bunch of wind blasts to starve all their fire attacks of oxygen and knock them through the wall/floor/ceiling. Agnis wants to fight in a valley, where their opponent is far away. They pick a good hiding spot, and get to work feeding heat ...


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As in real life, for both side the best strategy is to develop or buy weapons that negate any physical advantage. A simple rifle would be a decisive win for either side.


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Morona The Morona strategy is very simple. First, they wear specialized armor designed specifically for conducting and grounding electrical attacks away from them. That gives them the ability to survive getting struck by lightning. That's their defense. It's simple and efficient. Also within the rules - there's nothing against specialized armor defenses and ...


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You know what really feeds a fire? Wind. Wind can help a fire spread, make it spread in a different direction (or even snuff it out if it's blowing a certain way), or even cause it to suddenly get bigger due to the influx of oxygen. There's a reason fires aren't safe in windy conditions, and a reason why many bush firefighters hate high winds. Now all of a ...


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Stealth/detection, concentration of force and contact points Most of this comes from the books set in this universe, in particular In Death Ground and the second part of the same story The Shiva Option. Minimal spoilers and I am deliberately using generic terms to describe weapon types. Broad strategy first - warp points are critical gateways, but planets ...


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TL;DR The distance and speeds you describe would create a situation in which direct fire against other naval vessels is limited to ~50 milli light-seconds (mls). However, fog of war would only extend to 1 to 3 mls. This would create a situation where attacker and defender both need to risk parts of their fleet getting very close to one another, so that ...


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To extend Thucydides' excellent answer, a lot also depends on how sparsely or densely connected (ie how close to a clique) the graph of wormhole connections is, and whether it forms any sort of natural 'regions'. Sections of the graph which are densely connected within themselves but which have few connections to the rest of the graph form natural defensive ...


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This sounds similar to another setup used by Larry Niven and Jerry Pournelle in their Co Dominium series (including "The Mote in God's Eye". While some of the details are different, many of the concepts are close enough to make this a useful analogy. "Alderson Points" serve similar functions to the wormholes in your setting, and their positions can be ...


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God Rod Analysis Facts: Dropping anything from orbit produces 31mj/kg. A telephone pole sized mass of tungsten weighs slightly less than 13 metric tons. 31mj * 13000kg ~= 400GJ. That's around 100 tons of TNT (1/10th of one kiloton). It takes an object dropped from orbit around 15 minutes to reach the surface of Earth. 100 pounds of TNT has a kill radius of ...


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Modern SSNs don't necessarily need to come to periscope depth to fire. It's possible to pop out encapsulated missiles that only launch AFTER the launching sub cleared datum. While currently they are only used for AGM's on SSKNs, there are no reasons why they couldn't also be applied to VLS tubes, or even apply them to ICBM tubes, albeit a new gen of missiles ...


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