Questions tagged [dungeons]

For use in questions concerning locations in a world not commonly populated by general society, such as caves, ruins, and groves, and the traps, puzzles, creatures, rewards, and other detritus found therein.

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12
votes
25answers
5k views

Why would guns not work in the dungeon?

In my setting I need to have a dungeon where people cannot use guns or other gunpowder weapons. The reason can be anything: it's impossible to bring guns in, guns don't work inside the dungeon, ...
2
votes
0answers
254 views

Is segregation inevitable in my unorthodox prison world? [closed]

I came up with this idea of creating this world, where the worst of the worst of a fantastic non-magical world are sent to this prison "realm" which keeps expanding chamber by chamber. The story ...
20
votes
7answers
2k views

How can I get enough food into my underground empire?

I'd like to have a large underground world. Imagine the "Underdark" which will be familiar with DnD folks. A huge network of large and small caverns connected by winding passageways. The occasional ...
0
votes
3answers
222 views

How would healing potions affect our medical system? [closed]

In my story, dungeon entrances have appeared all over the world (modern earth setting) telling the world to prepare for 'bad things' which will start in 5 years (that is what they are told). ...
7
votes
1answer
406 views

How big does a 2D maze need to be to take two centuries to fully map it?

I was reading a question and had a follow-up question with a story idea that I'd like to develop more fully. The idea is a HUGE maze, thousands (or more) of square miles, that has small clearings ...
9
votes
3answers
2k views

Silica Aerogel maze

In my story to protect his treasure room, the king of a 12th century kingdom has heavily invested in his alchemists, who managed to create silica aerogel in blocks and made them insoluble in water (...
11
votes
5answers
648 views

How fast can dungeons be covered and how low can they sink?

My plot is to have temples,castles and cities built on top of the remains of previous structures repeatedly to create a multi-level underground dungeon. My goal is to figure out how many levels this ...
3
votes
1answer
351 views

What prevents Dungeons from collapsing?

One of the ideas I've had for a story is to have million year old subterranean buildings/cities/temples which have younger architecture built on top of them, resulting in a "dungeon" which would be an ...
11
votes
5answers
344 views

How do lever controlled mechanic structures in dungeons work and how feasible they are?

This has been bothering me for a while but I was reminded of it when I started playing Skyrim again. In the dungeons there are some mechanic works, examples including: Lever controlled heavy doors ...
47
votes
11answers
8k views

In a world without corpses, why build “burial halls”?

Across countless worlds, the concept of the "burial hall" is an oft-used construct for adventurers to cut their teeth. These locations are often teeming with the animated dead or other necromantic ...
11
votes
3answers
519 views

Maze of Horrors

Based on this question however, instead of killing off normal humans, I wish to kill off magical humans. I wish to prevent others from entering in my dungeon, so I have set up a multitude of magical ...
0
votes
3answers
314 views

What would the Space/SciFi equivalent of an Adventurer's dungeon look like? [closed]

Here's some relevant info: The society is entirely space based. (So you can't just have an Earth dungeon, or a crashed spaceship, or a planetary colony) Artificial Gravity does not exist. Large ...
1
vote
3answers
293 views

Can Dungeon Monsters work together?

After asking why monsters do not leave the dungeons, it was explained that they required mana to survive which is scarce outside the dungeon. However what was puzzling for me, was the fact that the ...
44
votes
11answers
5k views

Migrating Dungeon Monsters / Why do monsters not leave the dungeons?

Background : Consider a typical dungeon, which has weak monsters at the top and the lower you go, the stronger the enemies become. Some questions about dungeons have already been answered - why are ...
165
votes
11answers
17k views

Why fill a dungeon with puzzles?

While exploring a dwarven/dwemer ruin in Skyrim, it occurred to me that the puzzle I was solving made no sense: a series of levers accessible from the direction of the entrance that each caused a wall ...
13
votes
4answers
2k views

Dungeons in a Medieval fantasy

Suppose the typical Medieval fantasy world with elves, humans, dragons, magic, politics, society, and the rest, such as is found in countless open-world games. Open-world games encourage the player to ...