This question is akin to Benefits of Boomerang Enchantment on Items and covers the Rubberizing Enchantment.
When an item kills a Plop, a slime-type monster that looks like a glob of sludge with a big, toothy mouth and four flail-like stalks atop its head, that item is promptly altered by the Plop's released magic. This alteration is the Rubberization enchantment, and it is kind of sucky.
When something is Rubberized, it becomes tough but flexible. Take your typical rock; solid and unbending right? Once Rubberized, it'll be firm but springy, sort of like a tennis ball, and it'll bounce. An iron ingot would bend, flex, and deform akin to a pool noodle. Basically, rigidity is decreased while tensile strength is increased. The harder the item was, the more flexible it'll become after being Rubberized.
My problem is that this is (most likely) useless for anything an adventurer would use it for. Rubberized Armor would likely fit better, but it'll also yield when struck, so it's too flexible to be feasible (Ex: silk is yielding, so yielding that when a blade hits it it will conform to the blade and cut you!). Rubberized weapons would have low rigidity, so swords and spears (any cutting weapon really) would fail.
Bludgeoning weapons could still work, but since they have decreased hardness (meaning rigidity) I'm not sure how effective they'll be. So my question is: What Weapons Would Benefit From the Rubberizing Enchantment?
- By weapon, I mean an item that can kill a Plop. Plops are essentially video game slimes, so the closest IRL analog is slugs. So the item in question has to be capable of: crushing (crushing a Plop is difficult, they'd just slip out from a dropped anvil like a pea from a pod), frying, incinerating, dissolving, dehydrating, smothering, slicing, or pulping a Plop.
- Flexible items gain greater flexibility (or tensile strength) upon being Rubberized. Hard items gain tensile strength proportional to their former rigidity and vice versa; a rock will be more flexible than a rubber band after being Rubberized.
- Only organic or steel items (because steel contains carbon, which is generally organic in origin) can be Rubberized. There has to be proximity for the item to be enchanted; a coat wrapped around a club, if used to splat a Plop, would be Rubberized along with the club, but if one shot a Plop, only the arrow would be Rubberized.
- The tech level is medieval, specifically between European technology between the fall of the Western Roman Empire and the Renaissance. Plops are like rats; they exist out in nature, but their numbers are much higher in villages, towns, and cities (lack of sanitation+higher populations=high amounts of edible refuse).
Criteria for Best Answer (same as in linked question):
- The best answer will start with a basic summary of how useful this Enchantment would be on items in general, specifically items that can be used to kill the slimy, rubbery slug-like glob of malevolence that is a Plop.
- The best answer will cover where this enchantment would be most beneficial; ie. which items would be best benefited by this enchantment. By items, I mean weapons, armor, valuables, and perhaps miscellaneous objects (things you'd find around the house).
- The best answer will cover #1 and #2 thoroughly.
You have my thanks for your input and feedback, I really do appreciate it! If you choose to VTC or down-vote, please give me an explanation so I can fix this question and better contribute to this site in the future.