In the setting I'm creating for a game, I've given one of the factions plasma shielding and I'm about to rewrite the code behind their shields from scratch. I wanted to revise the game mechanics to be more in line with how the implemented technologies would behave in the real world.
I'm not quite going to make a 100% realistic space combat game, but I wanted to make sure everything behaved mostly in line with how they would in the real world. If something turns out to be impractical following real world rules, I may just make it impractical in the setting.
The shields in question work by taking the exhaust plasma produced by the ship's fusion reactor(s) and ejecting them around the hull while creating a magnetic field to keep the plasma contained in a shell around the ship. Even without the plasma, the magnetic field is able to protect the pilot/crew from cosmic radiation. The plasma is there to protect from incoming projectiles.
Questions:
- Would the magnetic field required to contain the plasma around the ship have any adverse effects on the pilot/crew and other components of the vessel? Would the ship/pilot/crew need any shielding against this? (fun bit of irony in shielding against your own shields)
- What would the shield look like? Or would it not be visible? Would the pilot/crew be able to see through this shield without some sort of assistance from the ship's computer?
- Would the energy draw be independent on incoming damage? Or could the shields be pushed by too much damage?
- Would the ship need to spend any energy to prevent the plasma from cooling in space?
- How much would the shield alter the aerodynamics of an aircraft flying through atmosphere?
How would the shields interact with the following projectiles? Would any of these projectiles completely ignore the shield? Would certain ones be rendered useless against shields? Would some of them be able to partially bypass the shield?
- High velocity bullets/slugs
- Guided and unguided missiles
- Focused electromagnetic waves
- High power lasers
- Plasma based projectiles
I sincerely apologize. There were a lot more questions than I was intending to ask that came up while I was typing this post. If any moderators believe there are too many questions for one post, I can try to split this into a second post.