Yes.
The key is preparation and efficiency.
To kick-start the colony, take computers, LASER sintering equipment for building, ceramic crucibles, rations, 3D printers (+ 3D LASER-sintering for metals) and plenty of power supplies in the form of solar + batteries or fusion-based (+ mattresses, bedding, cloths and personal stuff). You'll also need some raw materials to get you started: Phosphorous, copper, sulphur, calcium, molybdenum, sodium, potassium, zinc etc.. The total you'll need of these shouldn't be more than a few metric tons.
Infrastructure for dwellings and streets would be assembled by basic robots gathering the local equivalent of regolith, LASER sintering bots would then move-on to making room for administrative buildings, entertainment, manufacturing areas, laboratories and importantly food-production.
Food:
Caloric density: Sweet potatoes can give us 70,000 kcal per hectare per day. Which is enough energy yield for 2300 people. That's conventional farming.
We can do better.
Aeroponics can give us a vastly increased yield. Ultrasonic foggers are used to create a fine mist of nutrients surrounding the roots of your chosen crop-plants. Oxygen is allowed to circulate freely, giving the root-system greater chances to thrive than in soil or hydroponics. It allows strict monitoring of nutrient uptake, oxygen and CO2 and tweaking of the balance according to the plants' needs. This all occurs within a sealed and environmentally-controlled space, all that's needed from outside is sun.
Yield over conventional farming when using vertical aeroponic systems are estimated to be between 220-600 times greater than conventional farming. For caloric value alone, that would mean supplying the energy needs of 1,300,000 people per hectare (with sweet-potatoes alone). Various types of bean, brassicas and berries should be grown to round-off the diet. Animal protein can be supplied from gastropods, yeast or fish-farming, perhaps insects - if thought necessary. Alternatively, meat culturing has come a long way in the last few years, but I'm not able to find the per-land-yield at present.
Just for reference, figures of 1,300,000 (1.3 million) people's energy-needs met per hectare, refer to an area 1/100 of a square kilometer - that's less than a thousandth of a percent of the total area available on your planet.
Multi-layered systems would give a greater yield (with the addition of artificial lighting). Advanced closed-loop recycling systems much like the ESA's CO2 recycling systems would apply to all nutrients from crop-waste through poop, all essentials would be ploughed back into the system. Including of course, water.
Materials:
Glass is made from silicon dioxide (found everywhere) with a few additives and is recyclable 100%. Metals are recyclable, stainless should be preferred for longevity over iron. Plastics can be manufactured from plant-waste, same with rubbers - silicon-based rubbers (containing silicon, carbon and hydrogen), all easily available. Just requires energy - for which you've the sun. (Possibly you can assume that your space-faring race has perfected fusion-reactors, adding even more easily available sources). Clothes and household materials can be made from plant-fibers/bioplastics and fungi-based fabric.
Play it right, and your colony could become very successful indeed and a shining beacon of what's possible in terms of efficient use of land.