Context
"God games" are organised, in which a hundred immortals participate. Each "God" are given an alternate dimension. These dimensions are all identical and contain an Earth where Humans didn't yet evolve. The gods monitor their Earth from a lunar base and never set a foot on its ground.
Every hundred years, gods can access an inter-dimensional mall and a jury evaluates their advancements.
The Mall
At the beginning of the games, each god receives a certain amount of god-credits they can spend in the Mall. Three main categories of goods are sold.
Humans and human knowledge
Most common products:
- "Blank" humans (people without memories, language or knowledge).
- Culture and religions, developed based on the buyer criteria
- Knowledge and competences
- Memories and personality traits
Colonist tools
The catalog contains everything from flint to locomotives, the seeds of every crops existing on our planet, medicine and encyclopedias.
Robots
The robots can be anything the gods may need to remotely control their planets: spy satellites, surveillance bots disguised as insects, giant demon-like robots, etc.
Legendary items
One-of-their-kind legendary items are put for auction during every shopping sessions.
The first auctioned items where :
- A machine influencing evolution
- Some rules of Magic that can be implanted in one Universe
- A magical sperm bank
- A duplication machine
The contests
The Earth of each god is judged under a few dozens criteria. Those criteria are things like : number of humans on the planet, originality of religious rituals, inhabited surface, technological advance, literacy, diversity of colonized biomes, etc.
The contestants receive an amount of god-credits proportional to their grades.
Protagonist
One god acquired the duplication machine during the first shopping sessions. As a result, he had very little budget to buy humans, culture & religion, or tools. The duplication machine has to be send on Earth and be used by humans. It can duplicate a volume of one cubic meter once every nine days.
On the long term, he wants to have good grades and bonus points for "Largest homogeneous culture/civilization" and "Quality of government administration".
For now, the best strategy I can think of is:
- Stage 1 : Start of colonization
The few humans the god could buy are regrouped in one village. They use the duplication machine to duplicate tools and themselves. The duplicated villagers then go found other settlements.
- Stage 2 : First Empire
The human population has grown, it covers now an area the size of Europe, and is ruled by one federal government. The technology, government organisation and infrastructures are close to those of the early Roman Empire.
I'm not sure what is best : duplicating coins, cultural artifacts like books and religious paintings or people (mostly priests, administrators and teachers) and send them to each corner of the empire to make sure every local government is the same.
- Stage 3 : Industrial revolution
The communication and transportation networks are improving, also mass production starts to prevail... At this stage the machine seems almost useless to me. It can still be used to make duplicates of important government documents, but that's all I can think of.
My question :
What is the best 3 stages strategy?
If you think I was already in the right tracks, do you have a better version of this strategy?
The proposed strategies should make use of the duplication machine and allow the development of the biggest possible population sharing the same culture and governed by one efficient central government.