Hia, I was wondering how warfare, tactics and strategies would change if energy sources were varying greatly over a single day. Especially modern, contemporary wars, since they have much more energy pulsed into them.
Since it's very generic, I will focus on a more specific instance. And also, to avoid confusions with the general word energy, I'll use the word Cyclenergy when talking about... The cyclic energy :p. Here goes nothing !
EDIT : As requested in comment, this question will focus only on direct, open confrontations and especially weaponry. If communications can affect answers, it is not the main topic.
World context
I don't really care about the world, so we'll keep it as a side dish. To keep things simple and have an element of comparison, we'll do like this : The world containing Cyclenergy would be like Earth, around the late 20th to today science and knowledge-wise, and with around the same organisation, politically, geographically, culture... People are humans or very human-like, all in all.
If you think people would invent new weaponry around Cyclenergy, please tell! Just don't go too far into futuristic things. Sorry, no (malfunctionning) teleportation devices, Mr Spocky.
How Cyclenergy performs
The main plate, the Cyclenergy! Here is a bulletpoint list so you can tick cases in your heady :
- Everything which is using fuel or electricity in our world would work with this Cyclenergy instead. Cars, computers, light...
- On the other side, firearms, explosives and such don't need this Cyclenergy to work as expected. Their electronic parts like aiming lasers... uh... would need it much more.
- You can include or not short-timed fuel devices into the Cyclenergy system, such as AA or anti-tank missiles and flamethrowers. Just not on long-duration devices (intercontinental missiles : Cyclenergy only!).
- The tools to produce the Cyclenergy are as light, as easy to use and as expensive as our batteries. These tools would also give the same power (or somewhat more) as them, while requiring little fuel-like resources as an upkeep.
- The Cyclenergy would vanish very quickly outside of their production time, even with batteries to hold them. Let's say... around 1 hour till you're totally out of power? Production would come back at about the same speed.
- Speaking of time, the time you can produce Cyclenergy would be based on a day-night cycle, from around 7 AM to 7 PM, local time (so around when the sun's out). When saying 7'o clock it's between no and full-production. Also note that, due to the local time, moving east or west can shrink/enlarge your "Cyclenergy duration".
- Having sunlight is NOT needed for Cyclenergy production, it's anything you can imagine, but not solar panels. This means they can work underground, too! It would be terrible to attain our current tunnel and mining technology otherwise.
The problems
As far as I can picture it, we are facing a huge issue with logistics -no vehicles during nighttime- and electronic-based weapons and equipment (aimed-assist, GPS...), but also with communications. Indeedy your favourite satellites would cut out every night, and you can't communicate with either computers or phones with anything on the planet's opposite side, since well... One device will always be off. As I said, daytime, local time!
Sooo... How people would work their way out winning open wars with this kind of technology? Especially, how would that affect weaponry and direct confrontation strategies?