This one feels a bit trivial, but I am genuinely stumped on how best to word a job specification that one of my characters is posting in a fantasy world.
The basic idea is I have a dwarf who is in a medieval style fantasy city that is not very dwarf friendly. He wants to recruit people to come on an adventure with him. He has enough capital to pay for a bunch of posters, which he would like to put up around the city. The basic contents of the posters are "Meet me at the place
to do the quest
for reward
". For the purposes below imagine he has a way to mark each flyer uniquely (or close enough).
There is a slum outside the city that is more receptive to dwarves. His plan is to employ poorer residents of the slums to distribute the flyers inside the city. Posting them on job boards, and walls, and directly to passers by, etc.
The dwarf thinks the way to go about this is to:
- pay a small retainer in advance for accepting the distribution job
- pay each individual distributor a commission based on the number of adventurers present at
the place
qualified to dothe quest
. (He would use the unique identifiers to determine which distributor to pay) - alternatively; because he might misspeak / have communication issues occasionally, some individuals he employs think they will get commission on each flyer they return back to him at
the place
...
And the dwarf also believes he can afford to do the above. He has enough capital do fund the job of posting flyers.
The above scheme seems the most straight forward to me. I kinda want to emulate the compensation structure of this sort of job in the real world. How are people who put up flyers paid and what stops them taking the money and not doing the job?
For the purposes of my narrative, I think my dwarf should not choose the perfect method, if one should exist, and I think the story gets better if he pays a good deal of capital for an imperfect result (ie in the end only a small fraction of his flyers a distributed as he wishes and the resulting crew of adventurers is a motley one).
So in the end my question would be: What would be a good way for the dwarf to specify the job of distributing flyers in a way that he would feel comfortable that is isn't obvious how to game it? (And maybe how to have it gamed in a way that would be a fun twist...)
a note on gaming: For the purpose of this I am imagining the people he recruits are a bit of a diverse bunch too. Some would be quite smart and highly motivated to do the absolute minimum work for maximum reward, and others might be honest and appreciate that in the long run cheaters get what is coming to them. So even if there is an obvious game to be played not everyone will play it, so to speak. Some people prefer to do honest work for honest pay. Life is less of a headache that way.
a note on the world at large: For the purpose of this question, the city exists in a low magic medieval fantasy world. Lets just assume that the dwarf cannot afford a wizard to post the flyers, and none of the people he pays are competent with magic. Basically, ignore magic. I think if a wizard where to turn up with a stack of flyers asking for commission on each one, that would be something the dwarf would find astounding beyond his comprehension.