For questions needing solutions regarding metallurgy, properties of real or fantastical metals or metallic substances, or the usage, acquisition, or in-world effects of them.
This tag is intended to find help for questions needing solutions specifically regarding real or fantastical materials which have the properties of metals or are metallic substances. Questions using this tag are largely concerned with the usage, manipulation (metallurgy) effects, alloying, acquisition or mining, schemes of natural or fictional metal formation, or the in-world effects of metals. A question which more specifically needs answers to the processes and tools needed for working with metals, or the science of metallurgy, should use the metalworking tag.
Metals and metallic materials or substances are common in nearly all worlds. They have specific unique properties that allow certain things in a world to happen. But they need to be found or made, manipulated, formed, used, or otherwise exploited in a way consistent with the worlds they occupy. Typical properties associated with metals which make them common are:
- Ductile. they can be bent and shaped through metalworking
- Conductive. energy, electricity, heat, or other properties can flow through many metals
- Hard. mostly, but not always, metals and metallic compounds are associated with rigid and hard items which withstand great force, such as prison bars, swords, cannons, armor, ship hulls, etc.
- Valuable. gold, silver, platinum, and some fictitious metals commonly allow societies to have trade and commerce
- Combinable. Metals can be combined into alloys which make a new material having characteristics different from the base metals that form them.
- Durable. metals are often very tough to destroy and can often hold up against wear and corrosion