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2

Natural Selection The same genes that manage Mana capacity are the same genes that cause monster mutation. if enough genes are activated at the same time of course. The initial Devouring gave different mutations to all the families. The increased mana combined with the new magecraft prestige caused mage families to arise and political marriages or marriages ...


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Mana magnet. God power is heritable, as you establish in OP. Mana can cause mutations; also in OP. The god power grants mana but also serves as a long term mana attractor or sink. Subsequent generations in this town have more power than their ancestors thanks to this god meat effect. The increase gets to a point where it is too much for biology to handle ...


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It looks like you are seeing for the transition from a genotype (where the changes in DNA are in the genes but don't necessarily express themselves) to a phenotype (where these same genes give rise to the monsters) This is most easily explained through a new gene expression where the existing genes suddenly start producing certain proteins that lead to the ...


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You might be interested in https://en.wikipedia.org/wiki/City_of_Dragons. It is unfortunately the third book in the series, but it does a great job at showing what a city designed to co-mingle with dragons might look like with very basic technology. Some things that stand out that I haven't specifically seen in the answers so far: Dragon centered buildings. ...


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Most of these are rather involved. A much cheaper setup is to either rely heavily on (electronic?) locks for most private spaces and maybe a similar in-person identity check, or alternatively to just make impersonation a huge crime and randomly check peoples' ID cards on the spot.


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