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There is less room for error. Any human on the ship has a chance of failing in the moment or somehow avoiding gaining the required skills for their position. Yes, this includes the gunners, but it also includes the officers. If one gunner briefly forgets their training, a weapon misses. If an officer does, either all the AI-controlled weapons miss, or most ...


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I would frame is a constant evolution of "Ultratech Empire just unveiled their latest foolproof AI for deep space targeting" and "Space Pirates have managed to fool the foolproof AI", sort of like antivirus software vs computer viruses in our world. The first AI targeting system will have a script telling it what to look for, probably heat signature to ...


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Manually aiming weapons on a spaceship is never going to work. Space is huge and empty. There is no cover, meaning victory goes to the person who can kill from farther away. If you've ever played any of the old space shooters that use manual targeting, you probably remember 90% of your shots missing at ranges of less than 1km when fired at ships moving as ...


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I am not an expert on this, but here are my thoughts. Space fighters are quite unrealistic. In aquatic navies, they are useful, as aircraft travel through the air while ships travel through the water, so they can go faster, maneuver around their targets, attack over the horizon, etc. However, both large and small craft travel through the same medium in ...


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You could go down the Legend of the Galactic Heroes path, where electronics and AI can just be jammed, along with all electronic communications and they just don't work. But it's rather a hand wavy explanation that doesn't make all that much sense realistically. But if realism isn't something you worry about ,you could certainly just give an explanation of ...


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UGC. Universal Gunner Chip. A top tech biological compatible implant all gunners have. Amplifies effectiveness of the gunner by reducing time needed for classical sensory information to reach gunner mind (see the target) and physical dexterity required to apply a reaction (aim and fire). The gunner is located at a safe position and puts on a helmet that is ...


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It's not really a conundrum: Homonculi are this setting's equivalent of fuel trucks: they must consume the same thing which they're responsible for transporting. The simplest solution is that a homunculus' construction will determine its "fuel efficiency". A homunculus produced with inferior materials or by an unskilled craftsman will have poor efficiency,...


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Capacitors. If you can hold x100, x1000 times the amount of energy it burns, it is a large boon. Like capacitors. They discharge, yet they are cornerstones of the electric world. You may get additional benefits using a dedicated container instead of small containers. Water tanks hold hot water more efficiently the more mass they have. Consider square cube ...


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It's not pointless There's a running joke in my family about the pointlessness of my doing the dishes when you're only going to make them dirty again. Sure the homunculi aren't a permanent mana store, but then nor is the person you stole the mana from in the first place. They either die or their batteries run flat, then you need more people to steal mana ...


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One issue with conquering the earth in this manner is the global infrastructure is built for humans. How will pigbots open doors, push buttons on elevators, type in override commands on keyboards and keypads, or even activate security scanners designed to trigger at the appearance of a human (i.e. fingerprint lock or retinal scanner)? Humans in cars, ...


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Given, ...the technological era of Coa is similar to that of our Earth... and, Factories have switched to producing man-killing robots shaped like pigs, armed with boxing and martial arts foundations, programmed to kill everything that has a biological signature matching that of a 'pig'. Humans should have a fairly easy time surviving. We don't ...


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Instead of AI actively being an antagonist, you should look at it as being a different sort of threat, more like "man against nature". AI in electronic hardware will think a speeds about 1.000.000 X faster than any human or biological brain, since that is the ratio between the speed of electronic impulses and the speed of electrochemical signals in the ...


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OpenAI showed quite neatly that you can tell an AI to do a task and it will throw you a curveball you really didn't expect. There's a branch of AI called reinforcement learning- here a machine is given a set of rules and an end goal. You give it points for reaching the end goal fast, deduct points for failing, and so on. The machine wants to get as many ...


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Robot bodies, human minds. The whole thing with killer robots - just change their code already! There has to be some way to update them. Update them to be nonkillers. Update them to be robot lover people with hearts full of love and sweet dance moves like Jude Law in AI. Plus they look like a young Mr Law. The male ones only. But you can't update a ...


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