Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
For questions about cities, their systems and evolution.
1
vote
Locations for space centres
A major need that probably far outweighs items like tourist areas is that the building, fueling, and servicing of the space craft themselves requires a certain technology level of the host region. Bo …
2
votes
Designing a map for a fictional city
A point to consider is that most cities do not spring to life all at once, but grow organically. There is a small settlement, or several in the area of a large city. These grow into small towns. … This can be repeated several times as the site grows, with settlements around the area at river crossings growing to towns, then some towns growing to small cities and then the area between is filled in …
3
votes
How can I ensure my cities don't all look the same?
It also seems odd that these border cities are also on the coast. This means there is no protected farmland to grow food for them. … In reality you would have port cities on the coast, and smaller forts distributed inland to give a secure border for the land. There might, or might not be cities in the middle, depending. …
2
votes
Can I make a movable medieval city?
Another alternative is to just have multiple cities built, and move the population to and fro in a convoy of tent-wagons. …