I've been debating how to structure the leadership of a faction for a game, and I'm unsure as to how to organize this corporation. Here's the ground facts I have about the corporation and the universe it's in:
The organization preceding this corporation was initially formed as a result of highly-increased pirate attacks on trade ships and civilian ships throughout the galaxy.
This corporation is a conglomerate of companies in a number of trade and protection-related industries, but mainly trading, mining, manufacturing, mercenaries (or private military companies if you prefer), and shipping.
This company formed in order to keep up with the changing relations of various solar system and multi-solar-system governments, protect their investments on various worlds, and maintain safe, stable trading routes against pirate attacks.
As the company has several mercenary companies under its umbrella, they also loan out mercenaries to anyone who can pay for them, including the other factions.
The setting itself is as hard as the average sci-fi (think Star Wars), while there's a running theme of a dark cyberpunk theme for the cities and other locations.
- There is FTL communication through a system of satellites or some other structures supporting the Internet analogue in the story. Most communication devices can access it (much like modern smartphones).
This article might be a good starting point. If there's any other information that might help narrow suggestions, just ask for it and I'll be happy to add information to my post.
4 Models from wiki article
This model is commonly used in single-program organizations. It is basically the standard structure mentioned earlier, which is organized around departments. This structure is most appropriate for all small organizations.
Divisional structures are also called product structures because they are based on a certain product or project. This structure is most common in multi-service organizations. Normally, it's based on the departments divided in the firm.
Geographic structures are used in multi-site organizations and are frequently used by networks across different geographic areas.
The Matrix structure is probably the most complicated model of them all because it is organized around multiple dimensions (e.g. geography and product), typically with more than one supervisor. This structure is commonly used in very large organizations because a greater volume requires greater co-ordination. However, this structure is very difficult to manage so it is usually better to reconsider its use and replace it with a different type of structure, then compensate for the tradeoffs.