The problem: If somebody fires a (kinetic) gun on a spaceship, the bullet is likely to penetrate the hull and cause a host of problems.
I want to incorporate spaceships and fighting on them and in them, boarding action and all the other fun stuff in my current project. How could you solve this?
- From my other questions and my extensive research I know that it is very probable that kinetic guns (chemical propellant and other) are likely to keep the #1 position in handheld firearms. For example, lasers can easily be nullified by reflective armor. Is that right? In this case, no energy weapons please.
- The scenario is low-AI, too. So no thinking or 'intelligent' bullets.
- I once found an idea about a material within the ship's hull which 'deactivates bullets'. But just build a body armor out of it, and you’re bulletproof.
- Tasers and the like are OK for law enforcement etc. But I plan to incorporate vicious and deadly conflict within a spaceship.
So, is there any solution, or do I need to get rid of one or more of these requirements?