I always thought that if we bring magic-like throwing fireballs to the enemy to this world, a mage would be pretty over power, especially in the medieval era.
So I was thinking after reading this question...
Wizards in numerous fantasy realities tend to use elements to fight, maybe variating water into ice, but it's really the same concept. They create fireballs, ice lances, use lightning, move earth, etc. when in combat to defeat their enemies.
So let's bring this magic into a medieval era, like when they generally are placed, wouldn't magic be too powerful?
A normal warrior with a sword, shield, and armor would be in disadvantage by a lot, especially if the wizard can cast fire. So, how can a normal medieval soldier defeat a mage?
Is it possible to imprison a mage by normal means? Of course, you always have the fight fire with fire in the case of magic, but making a magic prison may not be in everybody possibility.
Is there any way to balance magic to make it fair to fight a wizard without being one?
I mean, a powerful wizard would still be a powerful wizard, but not a god-like person who just can annihilate everybody because nobody can defeat him.
Magic rules
- Mages are just like regular people, they can get tired. So a healthy mage would last more than a lazy one in a fight
- Magic works by schools (like in games), where you would have fire, water, earth, lighting, telekinesis, holy school.
- Wizards normally focus on one school, but they may use other schools in a much much weaker way than somebody who has focused on that school.
- Fire, water, earth, and lighting would use it element to manipulate and use that element into battle. Examples: creating fireballs, ice lances, moving earth make a lighting bolt fall onto the battlefield.
- Telekinesis would be moving objects that a strong man would normally be able to move with his hands. Pushing people is very difficult as they can prevent it just like a regular push.
- Holy school involves healing, protection. You may heal a small wound on yourself, wound on another depend on your powers. You may create a barrier that may hold one or two hit from a sword.
- There's also the arcane school which all mages manipulate, being the school of breaking the laws of this world and the access to other schools.
- Arcane magic also allows mages to teleport. They cannot teleport something without teleporting themselves, and they cannot teleport too much weight.