Similar to this question, what are some other reasons that an advanced civilization running Earth 2016 might want to shut the program off? Reasons already considered are funding, power consumption and computing resources. None of these reasons seem good enough, as a civilization that can operate a simulated world should be sufficiently advanced as to already have solutions for these problems.

Further, obviously assume that "our" world is the simulation, but that it is not necessarily a museum exhibit. How the simulation started is not entirely important, but at present, the advanced civilization primarily uses the simulation for entertainment purposes. If the advanced civilization simply no longer finds the simulation entertaining, why do they no longer find it entertaining, i.e. what sort of event occurred in either the simulated world or the advanced world that caused this change?

Lastly, assume that the civilization running the sim is aware that "we" are sentient, but they want to shut it off anyways. What would be some justifications for their decision to do so?

Edit: At the advice of @Pavel Janicek, I have decided to add that a good answer would be an explanation of an event or development in either (or both) of the worlds that justifies the termination of the simulated world. In other words, given the scenario, what could happen that would prompt the advanced civilization to shut off the sim, and an outside observer would say, "Yeah OK, that makes sense."


closed as primarily opinion-based by Pavel Janicek, Aify, Brythan, Separatrix, Frostfyre Jun 6 '16 at 12:11

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

  • $\begingroup$ While very interesting question, I fear that all the limitations you made actually make the question too much opinion based and at the end the best opinion will win. Can you try adding winning criteria for best answer? $\endgroup$ – Pavel Janicek Jun 5 '16 at 20:07
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    $\begingroup$ This still feels very broad/opinion based. I could suggest 6 different answers and I've know way to know which would be better than any others. $\endgroup$ – Tim B Jun 5 '16 at 20:16
  • $\begingroup$ Maybe graphics of Earth 3016 will be better? $\endgroup$ – kikirex Sep 23 '17 at 11:02

Why create a Simulation?

There are possibly two general reasons a sufficiently advanced civilization might create a simulated world/reality.

The first is Research. Developing a better understanding of the universe through the events that transpire within the simulation would be very useful. If sentient life develops, then on top of that, you can observe other life-forms, how they develop as a culture, and how they differ from the creators of this world. They could observe phenomena that in their own world is considered only theoretical, and how it might have an effect on the world or universe (depending on what scale these theories are).

The second is Entertainment. Future Hollywood has run out of ideas, so they fund a super-powerful simulation, and just record everything. They then stream the lives of more "interesting organisms", or make War movies out of the great conflicts that happened through their simulation. On the other hand, the world could be a video game, like a giant MMO that allows the origin species to log in, in place of other organisms like humans.

Why shut-down a Simulation?

So, why might the Creators decide to shut off the simulation?

In the case of a Research-Developed Simulation, there's any number of factors.

One such, being that after 13 Billion years (the simulation could probably be sped up from their perspective) they realized that the simulation is flawed. It in some fundamental way deviates in structure from the Parent Universe, and thus all of the collected research data (or at least the vast majority of it) is invalidated or discredited, rendering the continued run of the simulated world, useless.

On the other hand, "power and resources" isn't all that far-fetched a reason. For some reason people always think of "super advanced alien species" as some collective that do everything together, and because as a whole they have access to potentially unlimited energy. But this ignores the possibility that this species could have individualism. What if our current simulated reality is just a garden created by a company or organization of some kind, to research very specific ideas? Think of "Market Research" taken to an extreme. If this company suffers some sort of financial loss (assuming their species has an equivalent) continuing to maintain a live simulation may just be too costly. Or possibly a change in management could bring in someone who doesn't agree with using fancy-smancy super-simulations, and feels it's more efficient to have an AI just crunch some numbers on what would make the best T-Shirt designs.

On the other hand, the shut-down could have been the result of sabotage by another faction. Or possibly it was shut down due to protests about ethical violations. A "Just put them out of their misery," mindset could exist in this kind of society. The level of technology a species has doesn't really tell us the details of their society, so they could be just like humans, or not at all.

When it comes to simulation created for Entertainment, many of the reasons listed above are easily applicable. "They just got bored of us", is a lot like what happens to Video Games now a days anyways. What if it turned out the Sims was a real simulated reality, and by not playing, or deleting the game, you are effectively killing your sims?

Or possibly, what if the creators want to release a Universe 2, and in the process wipe out the current Universe? Or maybe Universe 3 has already been out for a while, but they haven't just yet closed the servers for Universe 1. You could say that a sufficiently advanced civilization can power a simulation of this scale all you want, but if it's just a faction within the species company, maintaining an unlimited amount of these simulations would get difficult and costly, so shutting down the older versions would just be standard. (Yes, the end of the Universe was just to make room for more sequels.)

The concept of guilt might not exist for the Origin Species. On the other hand, the Origin Species might simply not recognize us as beings worth their guilt, just like today people say that even if we created a sentient AI, they wouldn't really consider it living, or equal to another person.

In the end, there's any number of reasons, from capitalism to politics, and which ever the reason, we as a species would be unable to stop them, and unlikely to convince them otherwise.

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    $\begingroup$ Great, now I can never uninstall universe sandbox without feeling a massive wave of guilt. $\endgroup$ – Kys Jun 6 '16 at 18:41

It's a policy decision made in advance. The simulation was meant to handle the early information age, and the denizens will run into problems with the simulation when they progress to a more advanced stage of technology. When they reach the point of quantum computers or nanotech or discover the half life of a proton or some other pre-programmed acheivement, then the game is over. Running beyond that point would not work properly even if you let it.


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