I'm imagining a world where every human spends their entire life in a confined space that just barely fits the human and provides the with everything they need. Essentially, it's like wall-e taken to the extreme.
Unlike in wall-e, these human do not need to directly interact with (or even perceive) the outside world. However, I would like these spaces that contain humans to still move around a lot. And that's where my problem lies:
How do I justify robots moving these spaces around if the humans in them don't want to physically go anywhere?
I'll provide some direction for the answers, but you can ignore it if you have a better solution that goes against what I suggest here:
It seems likely that initially, these spaces were more optional and largely meant for transportation. And that humans slowly started to spend more and more time in them. For some time, people would probably still want to be able to get their two spaces together and get together in some communal room. It's therefor not unlikely that the system that moves the spaces around is still there and functional. There will of course still be situations where human will need to move out of their space (or at least the space needs to move), such as medical emergencies. This can certainly explain some activity. The difficulty lies in justifying it being used a lot.