# What's the width of the average mountain?

If I have a mountain that is, say, 3,000m high, how could I work out how wide it should be? Does anyone have any guidelines that would let me work out the bounds for the width of a mountain given its height?

• What kind of mountain? Because the only kind of mountain for which this would make literal sense is an isolated volcano. (See "angle of repose" for those.) Otherwise, mountains tend to come in ranges, which are tilted slabs of crust. For instance, I live on the east side of the Sierra Nevada, where mountains can rise 2000-3000 m above the valley floor in just a few km, yet on the west side descending to the same elevation takes ~100 km or so. Apr 17, 2016 at 17:13
• @jamesqf if you didn't have to convert from miles to kilometers to come up with those numbers, I am going to be seriously depressed at what my country has come to. Apr 17, 2016 at 20:06
• @XandarTheZenon: I did have to convert, of course, because unfortunately there are a bunch of nit-pickers around here who complain, or even go so far as to delete things, if you don't use metric units :-( Apr 17, 2016 at 21:09
• @jamesqf I tell them to deal with their problems. The customary system got us a lot more than the metric ever did. Apr 18, 2016 at 0:09
• @XandarTheZenon: Their main problem is the unfortunate fact that 95% of the world's population live in places that officially use the metric system. Well, unfortunate for you, living on one of the three countries that doesn't. Nov 8, 2017 at 17:03

You'll need to also look at how old the mountain is, and how strong gravity is on your planet, and what the environments is like... Young mountains can be very steep, but as they age, glaciation and other forms of wisdom make them slump.

So a young mountain may be 20000m high and very steep (perhaps an average of 50 degrees on a planet with earth gravity) but as it gets older you should expect it to shrink and get wider, so an old mountain could be more like 15000m high and much less steep, maybe 20 degrees.

And you can work out how wide your mountain needs to be from that sort of information.

As Rory Alsop says:

• the older mountain is, the lesser are its sides steep
• the older mountain is, the lower it is

But I would take also material and origin of mountain into consideration for setting of its high.

Following four materials are the most common ones that probably should be taken into consideration (and that I was able to remember very quickly)

Chalk

• very soft (and fragile) material
• mountains are so low that only word hill is used for them
• mountains did not passed any rapid changes
• Elbe and Moldau plains (even Barrandien)

Sandstone

• very hard (but fragile) material
• mountains are mostly higher than chalk massives but still not much high
• mountains did not passed any rapid changes but weather had not so much time to shape them

Basalt

• very hard (and not so fragile as sandstone)
• older volcanic hills
• mostly low mountains, but with steeps sides
• České středohoří (Czech central mountains)

Granite

• very solid material
• mountains created by folding
• very high mountains with quite steep sides

• Krkonoše, Jizerské hory, Beskydy (oldest mountains, and therefore not so high and with not much steep sides)

• Tatry (a bit younger maintains, quite higher and with steeper sides)
• Himalayas (the youngest, very very high - and also the most largest - and with extremely steep sides)

This is a bit more exact (but I am not geologist, so I could do mistake). But your world may have a different geology - if you yould pay attention to it, at all.

But as far as I read (and watched) fantasy and science fictions not much fantasies and also science fictions pay much attention to geology.

You may have your own geology and materials and so your mountains may have a different height and width.

There is no rule. It will depend on a great many factors. For example, this is Mount Asgard, at 2,015 meters high:

Meanwhile, clocking in at 1,746 meters (and 746 meters of prominence) is Mount Rogers in Virginia:

Mount Asgard rises essentially vertically on three sides (the back side, not visible, is more sloped but still steep). Mount Rogers is a glorified mound.

Based on an average angle of repose (40) and assuming a uniform conical shape. The mountain would be 7150 m wide (diameter) at the base.

• Could you edit your question to elaborate on this answer. Perhaps explain angle of repose, or cite a source for the average angle. Dec 19, 2017 at 4:00
• Thanks for the answer! Perhaps you could show your working so that I could do it myself with my own input variables? Dec 19, 2017 at 18:02