Ok this hypothetical scenario. Years ago a portal opened on Earth to a dying dimension. Several magical creatures fleeing their dying world crossed over into ours. In response several secret societies of supernatural creatures already living among us chose to reveal themselves. The public response by rounding up these creatures and putting them into the camps. In order to prevent a war the supernatural creatures banded together to create a small pocket dimension( roughly half the size of the US) whith it's entrance into our world the Canadian wilderness. Once most of that supernatural creatures crossed over so there was peace for a time. But the entrance to the pocket dimension was found and now they must prepare themselves for an attack.
1.your enemy is roughly as advanced as we are today.
You have very few if any weapons.
Which 7 creatures would be most useful in a conflict like this? Why?
Of the 7 what would be the ratio for the creatures in the army? ( example 1 vampire for every 1500 werewolves)
1 vampires powers: enhance strength enhance speed. Abilty to teleportty to through shadows. Turn into a swarm of bats. Regeneration and immortality. Weaknesses: sunlight, homes that have not been invited into, holy objects ( if wielded by a true believer), decapitation, wooden stakes to the heart.
Werewolfs: powers: enhance strength regeneration the ability to turn into wolf human hybrid. Weaknesses: silver, and the you lose all power on a new moon ( but full moon booster power)
Fea: powers: can control plants and animals, telekinesis and control the weather. Heal others can make illusions. Can turn into animals. Weaknesses: iron
Dragons: powers: very large ( about the size smog is in The Hobbit), very strong and can breathe fire hot enough to melt rock and steel. Nearly invulnerable scales and bones. I can fly.
Weaknesses: require a large food supply.
Titans. Powers extremely large ( 50 to 70 feet high.) Near invulnerable bones and muscles, incredibly strong.
Fire elementals powers : may the pure fire. Can change shape. Can fly
Weaknesses: the counter element (water) or A vacuum
Water elemental: made of water can change shape. Weaknesses: counter element (fire) or just intense heat.
Jins powers: ability to turn to smoke. Ability to shapeshift telekinesis, pyrokinesis. The ability to change something into a new element ( turning rock into gold or flesh and stone for example)
Sirens: can control people with their voice. Can breathe underwater can turn into human fish hybrid. Weaknesses: must be able to hear them to be controlled by them.
Ghosts: powers: can pass through any solid object. Can turn invisible. Can control people's emotions. ( making them experience intense grief guilt or fear) Weaknesses: they are intangible and unable to physically harm anyone.
Unicorns: powers: flight and teleportation
Skinwalkers: the ability to change to any human or animal.
Weaknesses: cannot turn into something larger than 5 times their body mass. Cannot turn to something smaller in 5th of their body mass.
Half angels: enhance strength, enhance speed.
Sea serpent very large very strong can breathe underwater tough enough to withstand the water pressure at the bottom of the ocean.
Golumns: made of clay and strength regeneration
Gargoyles: can fly have skin as tough as stone.