Anybody who has consumed a space opera movie, tv show, or video games knows that energy weapons go pew-pew. I however want to do something more creative for my setting, and with truth being stranger than fiction I thought to that reality might provide a better answer than anything that I could just make up.

So I ask what sort of sounds would accompany the firing of an energy weapon? In particular weapons that produce energy/plasma bolts. The closest phenomenon to that classic space-opera trope is ball lightning, so I imagine that they might sound a little thunder & lightning.

The weapons that I plan on using in my setting are closest to being plasma weapons, that fire the space opera standard glowing blob of light.

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    $\begingroup$ Are we assuming they're bolts that travel slower than the speed of light (as in Star Wars)? $\endgroup$
    – Mikey
    Commented Jan 12, 2016 at 1:59
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    $\begingroup$ If it's a real laser, it will make no noise until it hits something. Then that something makes the noise. However, in Star Wars, I'm pretty sure the weapons are plasma, and the gun makes a noise when it fires as well. $\endgroup$ Commented Jan 12, 2016 at 2:00
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    $\begingroup$ @XandarTheZenon My primary concern are plasma-ish weapons because they are the only energy weapons in my setting. $\endgroup$ Commented Jan 12, 2016 at 3:31
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    $\begingroup$ @XandarTheZenon: If you fire it inside an atmosphere it hits air particles and heats them (like a lightning, just not so intense) what will cause a sound. $\endgroup$
    – Bounce
    Commented Jan 12, 2016 at 10:41
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    $\begingroup$ An energy weapon of any sort probably has a built in high capacity capacitor. In the late '70s and '80s there was a trend to attach a little beeper to systems like that fro an audible feedback of them getting ready to use. That is the high pitched noise getting somewhat higher until it reaches a certain frequency. That is a sound an energy weapon could generate. $\endgroup$
    – mg30rg
    Commented Jan 12, 2016 at 12:05

5 Answers 5


In space, no-one (else) can really hear your weapon fire, unless their ship's sensors can detect the weapon firing (by its electromagnetic signature) and provide an artificial audible feedback. This could be anything from "Pew" or "Zap" or "crack" to "Energy weapons fire detected bearing...".

In an atmosphere, the audible signature of the weapon depends on the power of the weapon. Where the power of an energy weapon is high enough to ionise the air it passes through, the cessation of the beam results in the low-pressure ionised path it carved in the atmosphere collapsing with a crack or a bang, the loudness increasing and the pitch decreasing with the diameter of the ionised path. Dye-lasers in an atmosphere typically make a distinctive crack or bang with each pulse.

The weapon itself may be entirely silent, or it may make a quiet, high-pitched whine similar to the charging capacitors in a camera flash. Indeed, many solid rod lasers are pumped using flash tubes, so this high-energy capacitor whine would be entirely in-character.

It is possible that a weapon might whine quietly, the pitch increasing as charge accumulates, holding at a high pitch when full charge is reached and maintained, followed by a crack as the weapon is fired and a quiet, low, rising tone as the weapon charges again.

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    $\begingroup$ What about plasma weapons, my instinctive answers was. Given that lightning is plasma, and that ball-lightning a stable bubble of plasma would hold the key to creating a plaSma bolt. That an actual plasma bolt would sound very similar to lightning. Cracks along the flight path followed quickly by booms. Definitely not a weapon of stealth. $\endgroup$ Commented Jan 12, 2016 at 3:58
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    $\begingroup$ @Trismegistus, A plasma wepon would be expected to be like a larger-bore laser. While a laser would be more effective the finer it was focussed, and would produce a high-pitched 'snap', a plasma weapon would create a larger disturbance in air, resulting in a louder, lower-pitched thunderclap. $\endgroup$
    – Monty Wild
    Commented Jan 12, 2016 at 4:36
  • $\begingroup$ Canon's latest flashes have been designed to eliminate the capacitor whine (with the annoying side-effect that there's no indication whether the thing is ready to fire when you have the camera to your eye). I can imagine that weapons designers might also want to avoid the whine, since it might give away the location of the weapon. $\endgroup$ Commented Jan 13, 2016 at 5:46
  • $\begingroup$ The mental image (sound?) of Microsoft Sam telling me "Pew. Pew. Pew." was amusing. $\endgroup$
    – Mermaker
    Commented Jan 13, 2016 at 15:11
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    $\begingroup$ The Babylon 5 PPG made exactly that capacitor charging whine. It's one of the little details I remember loving at the time. $\endgroup$ Commented Jan 14, 2016 at 18:06

A laser weapon fired in the atmosphere will essentially create a crack of thunder as the beam heats the air in its path. The sudden expansion of the air will create a low pressure channel, which will be rapidly refilled (creating the thunder sound effect) when the beam no longer fills the channel.

Since "real" laser weapons will most likely be pulse beam weapons to minimize atmospheric effects and to pack as much energy into a short a time frame as possible (to defeat enemy countermeasures and ensure that each strike on target delivers as much damage as possible), then strangely the effect of a military laser weapon firing will be somewhat like being downrange of a machine gun. Many years ago, a common training event was going to the "crack-thump" range. The trainees would be in protected space like a bunker or battle trench, and bursts of machine gun fire would be delivered overhead. The student would hear a "crack-thump" sound, with the "crack" being the bullet passing overhead, while the "thump" was the actual sound of the shot being fired. Since the bullet moves at supersonic velocity, the crack of the sonic boom arrives long before the sound of the shot, so by carefully listening, the distance to the enemy weapon can be estimated (the greater the separation between the crack and thump, the farther away the enemy weapon is).

So there will be a "snapping" or "cracking" sound as the beam passes through the atmosphere, with the rate being determined by the pulse rate of the weapon (probably more than 100rounds per minute, but maybe not as fast as a mini gun, due to other considerations). The sound at the target will be determined by things like what the target material is, how the material is affected by the beam and even if the material is under stress (if it breaks because of the energy delivered by the beam, then you might get anything from a "twang" like a guitar string snapping to the shattering of ceramics). Spallation effects (bits of material tearing off from the far side of the impact) will also have a sound of its own and change the sound of the overall target (imagine beating on the outside of a metal garbage can and each time you hit it, the sides of the garbage can are thinner).

The sounds at the weapon itself will vary, depending on "how" the laser is driven and used, but certainly there will be sounds from the generator, voltage and electrical handling systems (which convert electrical energy into the short impulses needed to drive solid state lasers), sounds from the optical train (the mirror's servomechanisms for pointing and tracking, and other sounds if it is an adaptive "rubber" mirror being flexed rapidly to overcome atmospheric activity), and most importantly, the sounds of the cooling system. Most lasers are horribly inefficient in converting electrical energy into laser light, so a 100Kw battle laser might have up to 20% efficiency and 5X that amount of energy being dissipated as waste heat. Even a Free Electron Laser (FEL) has a theoretical efficiency of @ 65%, so large radiators or heat sinks are a must.

(Edit: I somehow managed to get the efficiency and waste heat mixed up when writing the answer. corrected now).

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    $\begingroup$ Here's a video of a very high power laser (so powerful it can lift objects into air) repeatedly firing, in atmosphere : youtube.com/watch?v=XhUasBcoj-Q&t=2m10s Sounds like thunders and gunfire. $\endgroup$
    – Agent_L
    Commented Jan 12, 2016 at 12:35
  • $\begingroup$ So terminator kinda got the sound right.youtube.com/watch?v=nL4ckHJ4dZA $\endgroup$ Commented Jan 12, 2016 at 23:42
  • $\begingroup$ @Agent_L , the sound is from the plasma forming at the Lightcraft's base, not from the laser itself. $\endgroup$
    – Wick
    Commented Jul 5, 2016 at 23:09
  • $\begingroup$ @Wick Yes. And the boom from a high powered rifle is a sound of supersonic bullet moving through fluid, not the sound of the rifle itself. $\endgroup$
    – Agent_L
    Commented Jul 6, 2016 at 11:13
  • $\begingroup$ @Agent_L, is that sarcasm... because I have always thought it was from the rifle...Of course, I'm not an expert on guns. $\endgroup$
    – Wick
    Commented Jul 12, 2016 at 1:00

I pulled aside an old friend of mine who has a PhD in this stuff. He promptly explained that a laser this powerful will typically produce a phenomenon called self-focusing.


This is both good and bad. It's good because the intensity of the beam at the focus grows until something gets in the way and stops it. It's bad because the location of the focus is not easy to control.

Typically, you get the focus only a short distance away from your optics. When you're trying to use a flashlight of doom against your foes, having a range of inches isn't desirable.

Pulsed vs. Continuous

High-powered lasers are always pulsed. You want to cram as much energy into the target in as small a time as possible. It also has the benefit of helping to bypass any countermeasures you may find.

Pulse periods are short. Very, very short. Down around the dozens of femtoseconds. Assuming you have adequate cooling and an ample supply of power, you can fire many hundreds of pulses per second.

Theory vs. Practice

In practice, your self-focus will be in the air, where it gets so hot that it turns a small volume of air to plasma. Plasma sounds like a great thing to have, but in photonics it's not. Plasma loves absorbing laser light - which it then radiates with a blackbody curve.

The combination of blackbody radiation, and rapidly heated air does one thing - scatters and defocuses the beam. Your high-powered energy weapon has become a very expensive, very complicated torch.

Each laser pulse will make a tiny explosion at the focus as it re-heats the air/plasma. Firing thousands of pulses per second will create a tone equal to the rate of pulses.

If you're privileged enough to be at a university with a photonics laboratory, you can witness all of this yourself.



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    $\begingroup$ So in other words - it makes a high-pitched buzzing noise :) Maybe describe the sound in your answer to improve it, in case the linked videos go down. $\endgroup$
    – Wolfie Inu
    Commented Jan 12, 2016 at 6:48
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    $\begingroup$ So if you activate the laser only briefly and the pulse length varies over that time, a "pew" is actually possible? $\endgroup$
    – Cephalopod
    Commented Jan 13, 2016 at 12:52
  • $\begingroup$ @Cephalopod, no not likely. It'd be more like a click or a snap. $\endgroup$
    – user6511
    Commented Jan 13, 2016 at 19:54
  • $\begingroup$ "a flashlight of doom" Excellent point. $\endgroup$
    – Wick
    Commented Jul 12, 2016 at 1:00

This topic was a favourite amongst "fellow Nerds" at Be'er Shiva University, in Israel, many years ago. It was agreed almost universally that a laser-type or maser-type "weapon" would produce an audible "Bang," like our contemporary projectile weapons. A VERY audible "bang," by all estimates.

Admittedly the photon behaves as though it is "massless," but remember elementary Physics: *Photons/light behave as BOTH a wave, AND a particle.

Photons or microwave energy at sufficient amplitude to serve as a weapon would obliterate everything in the beam's path. At the literal "speed of light." The virtually-instant obliteration of all air molecules along the beam path would produce the same sound as a lightning bolt produces, passing between clouds or clouds and the ground: A really big "Bang."

The impingement of the energy-beam upon the target would initiate the obliteration of the target's structure at the site of the impingement. As a so-called "weapon-grade" beam-weapon would have to produce very rapid vaporization of the material of the target for it to be effective, there would be a definite audible "signature" to the impingement: The "Bang" of destruction.

This noise would be augmented by the out-rushing of ionized vapors consisting of partly-combusted elements of the target's construction or makeup at very high velocity--- at what amounts to an "explosive velocity." Liberation of gasses---ionized or not---from an explosion-site produces a "Bang."

At the moment the beam broke through the "skin" or "armor" of the target there would be a very rapid in-rushing of super-heated ionized particles and associated vapors that would serve to flash-consume any atmosphere or vapors within the target as well as flash-ignite any combustible materials (plastics, fuels, explosives, flesh, etc.) within the target. This very rapid combustion of the contents of the target would constitute an "explosive event," resulting in a "Bang."

When the beam is discontinued, the ambient atmosphere would rush back to occupy the void created by the annihilation of the atmosphere by the activation of the beam. Air rushing back into a void or area of extreme-low-pressure produces a "Bang."

An energy-weapon would, evidently, produce an audible noise similar to an explosion At Every Phase Of Its Operation. In all practical respects, these "reports" would probably overlap a bit, unless the beam impinged upon a very, very hard---or thick---target, which had slowed down the penetration of the beam into the core.

Then, there might be multiple distinct explosive noises: The first "Bang" would herald the firing of the weapon, and the second (or secondary) "Bang" would be the destruction of the target's contents. This would be much like the sequence of "reports" when a direct-fire artillery-piece is fired at a tank--- one report at the moment of discharge of the weapon, and a later report when the target was destroyed.

There doesn't seem to be any way around the at least theoretical production of "gun-like discharge sounds" during the deployment of an energy weapon such as a very powerful laser or maser.


If the shot is supersonic and mass-less (laser or energy), then no sound would be made by the projectile.

If the shot is supersonic and has mass, then the projectile will break the sound barrier at some point (likely immediately upon emission) and be deafening.


  • The weapon may make a noise separate from the projectile (a reaction, explosion, or discharging battery).
  • The impact may cause a noise (super-heating flesh, rapidly melting metal, good old fashioned explosions).
  • Burning the air as the projectile (or laser) passes may cause a variety of effects, from nothing, to a slight sizzling noise, to an explosion, depending on how reactive the environment is.
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    $\begingroup$ Um... No. Lasers are audible in air if they provide sufficient atmospheric heating. $\endgroup$
    – Monty Wild
    Commented Jan 12, 2016 at 2:27
  • $\begingroup$ "Burning the air as the projectile passes may cause a variety of effects, from nothing, to a slight sizzling noise, to an explosion, depending on how reactive the environment is." $\endgroup$ Commented Jan 12, 2016 at 2:35
  • $\begingroup$ Lasers are massless, yet if sufficiently energetic, can be heard as they heat the air. Technically no projectile (i.e. a physical object) is involved, only energy. $\endgroup$
    – Monty Wild
    Commented Jan 12, 2016 at 2:37
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    $\begingroup$ Any of "emission", "ray", or "pulse" would serve. $\endgroup$
    – The Nate
    Commented Jan 12, 2016 at 4:21
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    $\begingroup$ Every sound is caused by a reaction of an "outside effect", because sound is just a vibration wave of the medium. Projectiles with mass shove the air aside, causing sound. Lasers heat the air, causing sound. The two types are just altering the surrounding air in different ways. $\endgroup$
    – Bounce
    Commented Jan 12, 2016 at 11:38

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