So it occurred to me while developing the political landscape for my world, that throwing fantasy races into the mix in an absolute monarchy/feudal system and pretending they just fit right in may in fact have some problems.
What I am attempting to generally figure out is: How would including fantasy races impact the politics of a particular medieval monarchy?
For aid in answering this question here is what can be generalized about each of the fantasy races and what is known about the kingdom in question
Orcs
- Orcs are big and value strength, they share a lifespan in common to humans
- Their society is tribal, with a war chief being chosen based on combat and feats of strength.
- Some tribes are nomadic but others are not
- This practice leads the orcs into conflict with other races as young orcs must prove themselves in battle to get a mate and for a chance at power.
- Orcs as a race virtually never band together and regularly fight with neighboring tribes be they orc or not.
- Orcs tend to distrust gnomes and dwarves whose small stature leads to a belief that they are sneaky and underhanded (which is sometimes true)
- Orcs respect humans and elves mainly due to the wars they have fought with the two races
- Few orcs are capable of using magic, those that do become shaman and are revered...until they are sacrificed to the gods at age 30.
Elves:
- Elves are long lived though not immortal. On average elves live to be 350
- Each elf tends to choose a few skills (usually fewer than 6) to perfect in their lifetime. These can be manufacturing skills, martial skills, as well as things like trading and public speaking.
- Elves would rather be working on honing their skills (even martial skills) than fighting with others. They are not so much peaceful as often self absorbed and will ignore provocations
- Once roused to fight they are deadly. They are not naturally stronger or faster but their combat skills are second to none.
- Elves live in multi-racial cities for the most part, though some shun society and live in small enclaves reserved for elves (yes, in the forest mostly).
- Elves can excel at pretty much anything due to their long lives and penchant for focus on certain things.
- Elves generally tolerate most races, though can often see them as lesser beings due to their short lives
- Elves inherently distrust orcs due to the fact that the orcs can't keep long term agreements
- Elves would probably rule the world if they were not the smallest race by population
- Elves have a higher percentage of their population capable of using magic
Humans:
- As usual humans are sort of the in-between race and have no race wide tendencies appearing to most other races as infuriatingly random in their actions (on the whole)
- On average humans live to about 60 years of age, though social status can skew those numbers significantly.
- Humans generally live in multi-racial cities though there are many human villages/farming communities. In the rural setting humans are often much more distrustful, though not outright racists.
- Magic is uncommon as a general rule, but humans fall somewhere between elves and orcs in the regularity of a person using magic
Dwarves:
- Short and stocky and fond of mountains, caves and basically rocks in general. The average lifespan is around 100 years
- Dwarves are excellent traders and craftsmen
- Dwarven society is very organized particularly in dwarf only settlements
- Social standing is very important and a sort of caste system has developed though above average individuals are capable of changing their caste.
- The only other race to frequently live among the dwarves are gnomes
- Dwarves tend to be secretive and self interested (as a race)
- Similar to orcs dwarven mages are uncommon. Those that do have magic tend to become priests.
- Dwarves tend to mistrust virtually all other races with the exception of gnomes and are generally closed off to outsiders
- Dwarven cities are well organized militarily and all dwarves are expected to serve in the military for a period of time when they come of age. In mixed cities you will often find dwarves as leaders of city guards/militias/militaries
Gnomes:
- Similar in height to dwarves but not as stocky, gnomes tend to live to about 130.
- The most friendly of the races and most welcoming. A stranger in a gnomish village can expect that they will be welcomed fed and given a place to sleep
- This friendliness probably developed as a defense mechanism for a race that is smaller and weaker than all the others.
- Gnomes also have a natural curiosity for anything new and different...this can make them appear eccentric to the other races
- With the exception of small villages there are no gnomish kingdoms
- Like elves mages are fairly common among gnomes (though still rare)
- Gnomes tend to like everyone, even orcs who seem fascinated with "the wee people"
The kingdom in question is a monarchy.
Within its borders it contains:
- 4 large multi-racial cities (all races present in the city limits)
- 2 Elven forest settlements
- Many human villages
- Many gnome villages (Humans and gnomes often mix together in these smaller towns)
- 1 dwarven stronghold
- A section of the orc tribe lands (though the orcs would probably disagree that they are part of the kingdom at all)