A machine world (or forge world, or industrial world, or factory world, etc. etc. etc.), as I will define it for the purposes of this question, is a planet (or sufficiently large moon or asteroid) whose resources, surface area, and governmental apparatus are entirely devoted to fabricating some good, using a massive and constant influx of resources from other planets to continuously producing something(s) and pouring out a virtually-endless supply of machined materials; a machine world, even one that was originally barren of resources, might have millions of tons per second of iron ore delivered from elsewhere in the system every second and churn out millions of tons of raw steel to be delivered back to orbit, and another might take in all that raw steel to then craft an endless supply of spaceships for the civilization that controls it. Whatever the case, this is definitely a Kardashev type 2 civilization that controls the machine worlds.
While an excellent setting for cyberpunk or steampunk storytelling and a fantastic plot device for when you need to justify a until-recently-pacifist group suddenly just having a hundred thousand warships at the ready, they really don't seem that logistically valid. Sure, you have an entire planet's resources and area to build endless factories and data centers and assembly lines and quarries, but still,
- delivering supplies when necessary from orbit gets crowded, especially if the machine world doesn't have the resources it needs on the surface to do its job: if a supercarrier can haul around a thousand tons of supplies, then feeding a machine world might take hundreds or thousands of supermassive ships entering and leaving orbit every second, each one having to send out hundreds of drop ships to deliver the supplies down to the planet;
- getting finished product off of the machine world after one of the trillions of assembly lines finishes its job is nigh impossible without equally-massive orbital launch systems launched on the hour that carry millions of tons of supplies into orbit, making the machine world expensive both in terms of resources and financial costs;
- even though a nuclear bomb delivered to the planet's surface won't really deal any considerable damage, doing security checks for drugs or guns or bombs or anything on every one of the thousands of shipping containers on every one of the thousands of supercarriers would either a) have to be very, very slow and almost 100% effective or b) have to be reasonably fast but not 100% effective and allow for nukes, drugs, or other illicit materials down to the planet's surface frequently and thus making the machine world into a dangerous, highly-criminally-active place (maybe that's a plus, depending on what kind of setting you're going for, but still); and
- finding viable worlds for terraformation is difficult. It might be more effective to just reserve a space on a bunch of the more common worlds for factories instead of having one planet have all the factories on it; if the factories are more spread out, then the air pollution on those planets goes up a little bit, but if the factories are all on one planet, then the air on that planet will be filled with toxic smoke and render what might have been a habitable home into an industrial wasteland. Not a very good thing for PR.
The thing is (in the universe in which I have this problem), the Empire has nineteen machine worlds already that produce 99.9999% of all the non-agricultural goods for many hundreds of trillions of their species, and I can't think of a reason why the factories wouldn't be more evenly distributed across the planets.
So, what makes machine worlds the only viable option for supplying the many-trillion-strong Empire with its goods?
For the record:
in this universe, there is FTL travel, so once a ship gets into high orbit of a planet (almost outside its Hill sphere), it can almost-instantaneously jump to wherever it needs to go, but warp drives don't work deep inside the planet's gravity well; interplanetary and interstellar travel logistics can be handwaved aside
interstellar colonization has expanded to a decent fraction of the galaxy; there are five million planets which at least house some colonies, and while the majority of them are just some outposts with total populations under one million people, there are around five thousand planets that have reached Earth-like development and have large populations