Follow-up from: Where to place breathing holes/spiracles on a bipedal humanoid
My humanoid bipedal species and other creatures sharing a common ancestor primarily breathe through spiracle-like breathing holes that are located close to the limbs, in the case of the humanoids on their chests
In the previous question Gillgamesh rightfully pointed out one issue with the creature designs from Avatar, which was my starting point: How do they filter out debris, especially for the flying creatures?
For humans we have nose hair, but for strictly aesthetic reasons, I don't want to use that approach for my creatures, unless there's a way to hide those hairs from view unless one gets really, really close. I've looked at aircraft designed for takeoff from dirty airstrips for inspiration, but can't see how to adapt that for animals, especially the air inlets on top of the wings (which works for the flying creatures, I guess, but not the ones that don't fly). A sort of filtering system that's visible unless from up close seems the most sensible, but what could that look like?
Related, and a possible follow-up question, would hair or fur on the creatures 'work' with spiracle-like breathing holes? Would the area immediately surrounding the 'holes' need to be naked or could there be hair/fur right around it without issue? If there is a filter, I can't see why it wouldn't be possible, but I'm not sure, hence the question.