This question is part of a set about a world where supernatural creatures exist. Some on these creatures are "invisible" humans (not trully invisible like Susan Storm, but unremarkable/unmemorable), and their remains are used to make magical items, like hidden doors or police-proof bags.
A village is built using human remains (bones, hair, muscles, skin, etc.), only the interior furniture is normal. The "material" used can be hardened/modified using chemicals (for example, the skin is tanned to make leather) but not fixed together with nails or screws.
To restrain the scope a bit, let's say that the village should be able to accommodate 28 human-shaped creatures and each inhabitant should have at their disposal a personal space of at least 6 square meters. The buildings can be anything from one-room huts to shared 12 rooms "mansions". The climate is cold and dry, with a few snowflakes in winter.
I don't think the materials used here would be resistant enough to support a second floor, all my solutions are for one-story buildings.
I thought of three possible architectures:
Blocks of flesh are compressed in brick shapes, dried and treated using silicone. (I know an artist used this method to make sculptures out of dead bodies but the firewall at work stops me from doing researches, so more on this latter)
These bricks are then used to build small houses.
The problem here is that I don't know how firm the bricks would be, and how high meat and silicone walls could be.
Houses are build using mostly bones, held together with ropes made of either intestines or hair. Problem : these houses would be drafty as hell.
I'm not sure how I could make doors and shutters so for now, in both meat houses and bones houses, windows and doors are covered by simple skin curtains.
Tanned skin and pillars made of bones are used to build large tents. The advantage of this method is that the village can be moved seasonally.
Which one of these architectures is the most realist and why?
If these are not feasible, is there a better method (or mix of methods)?
How should I shape the buildings to improve their durability and comfort?
Bonus : Could you estimate the minimal volume of dead bodies needed to build one house?