The second and third editions of the Dungeons and Dragons role-playing game featured a humanoid race (named an Arcane in 2nd edition and a Mercane in later editions) with a particular anatomical quirk, namely the fingers on their hands each had an extra joint- that is to say unlike humans their thumbs each had three joints and each of the other fingers had four.
Are there any obvious benefits or drawbacks to this anatomical arraignment that come to mind?