Trying to figure out a method for a teleportation machine that definitely does NOT "kill" the user in any way. The big thing is preventing a loss of consciousness during the process. Even if it gets a little weird in there, there should never be a point at which your brain's molecules have been individually separated and turned into energy or anything like that. What I'm looking for still involves the user themself moving around in space in some way during the process—e.g. you could end up swapping places with a buddy in the same teleporter as you between point A and B—whether it's from some spatial warping within the interior as the structure teleports between points, or if it's because it's JUST the user that is moving, independently of the teleporter structure/interior.
In short: how would a teleporter work in a way that includes warping the physical/spatial existence of the user themself (so your body might get pushed and pulled and warped around a bit, maybe even spatially merge a little with your aforementioned buddy during a particularly rough teleportation, but it WILL NOT HURT—is that possible?), and involves moving or "blinking" the users (or teleporter interior!) from point A to point B, in a method that doesn't kill the users, cause any pain, or even cause a loss of consciousness?