I'm designing a world where humans find it easier to travel using arachnoskeletons, exoskeletons that have 8 spider-like legs. I thought that these legs would be the most effective for traversing hilly, rocky or rough terrain.
So, I have a planet (call it Earth II) which has that terrain. It's prime traversing material for my arachnoskeletons. Would there be any specific planetary conditions that would explain why Earth II is so rough? I had a few ideas:
- The planet is very rocky, and constant storms cause these rocks to bunch up and form rough terrain
- Extreme amounts of rain in the planet's formative years eroded the surface, giving it a hilly topology
- Inspired by the Grand Canyon: The planet was initially covered in water which lead to extreme erosion of the underlying rock. Much of the water evaporated, leading to rocky irregular terrain
Other explanations would be appreciated.