There's a trope in certain comedic series, such as Veggietales and Homestar Runner, to have characters that do not have limbs, and yet visibly carry things around anyway.
The general rules seem to be that they have a sort of limited telekinesis that lets them carry up to two things at a time, extends as far as an actual arm would, can carry as much as human arms can, but can pass through solid objects (hence the nonexistent sleeves in Homestar's shirt as pictured above).
I have grown genuinely curious how a species with these characteristics would function in a setting where these "psychic arms" were used as more than just a gag to let armless characters do the exact same things that characters with arms can do. Specifically as it would relate to their melee weapons. Because even ignoring the possibility that they could use their powers to reach inside an opponent's body and crush their organs, this poses several unique advantages that people with actual arms do not enjoy:
1: They don't need to worry about grips. Nothing that can actually be cut or even feel discomfort makes physical contact with the thing they're carrying, meaning they don't need to concern themselves with things like making sure there's a part of the weapon that's actually safe to touch.
2: They have no arms to tangle, either with their own or with their opponent's. Were they to dual wield weapons, for instance, only the weapons themselves would actually pose any risk of bumping into each other when making quick movements, and they don't need to worry about things like leverage if their weapon were to maneuver behind an enemy shield.
So it seems to me that the weapons any fantasy race with this characteristic would develop for their own use might be radically different from the ones that races with actual limbs would make.
What would be the ideal design of a melee weapon that a species with limited telekinesis instead of arms would use?