The language is the least of it.
A nomadic people who conquer a settled people will be so radically changed that it would be impossible to tease out what is caused by the language change, and what isn't.
This does not have to mean acculturation, they may in fact drop customs that happened to be the same as the settled people to draw distinctions, but changes will be enormous and some have to make them more like conquered.
For instance, if they are settled, they will be farmers. The nomads will be unable to move freely over the conquered land without devastating damage to crops, thus destroying their subjects. (It is, of course, possible to cause massive death among them by accident, but that doesn't sound like your set-up.) Furthermore, administration among settled people has to be relatively settled. Some officials must stay in place. Even if they are regarded as garrisons -- the Manchu styled them such -- they aren't nomadic any more.
Settled peoples also allow more chances for the upper classes to accumulate wealth and so be able to afford luxuries. It is very unlikely that all your conquerors will be able to resist such culture changes.
Your best bet may be, like the Manchu, to have them adopt a program of rigorously resisting assimilation, but this is not merely a matter of maintaining customs but inventing them as needed to distinguish between themselves and their subjects. Perhaps they would invent a test at the age of twenty-one (or older) where a man has to show a certain degree of skill at bow and horsemanship, and until he passes, he remains legally a child. Another good one is ritual requirements for food, such that they can not eat socially with the subjects. Or, conversely, they may require their subjects to stop wearing furs so that can be an exclusively conqueror prerogative.