I only care about the chest piece, I need it to bend forward and sideways at the abdomen region, I don't care about being able to extend the spine backwards.
My characters are animated in a way that would deform completely rigid armors like this one, so I need to make them all bendable at the abdomen region, seeing hard plates made of steel/iron bending when someone moves, takes out a lot of realism and immersion.
There's catch, it must still remain protective against heavy close combat weaponry like halberds, maces and all that stuff.
magic
tag to your question, then? ;-) $\endgroup$