My planetary set up is a single planet with 110% Earth density, and a planetary radius of 1.4 Earths. It is a continental world composed of 89% Liquid water oceans, stretching up to 13 km at the bottom of the trenches. It has a single rocky barren moon with a mass not dissimilar to our moon.
The unique aspect I would like to introduce is another rotational axis than the regular day-night paradigm. It rotates at a proportional speed to maintain a 23.9 hour "earth-day" with its increased mass and density, but also has a strange x-axis rotation which sees the poles switch places every 250,000 years and make a full rotation to their original alignment in 500,000 years.
The storytelling function of this rotation is to make a cyclical series of ice ages and global warming as the two continents {located opposite to each other relative to the surface} get dragged along to their poles and then to the equator and back again.
My civilizations are very recent to the planet's timescale, and reached the neolithic at the best possible moment for development (i.e. Both continents are located in their hemisphere's respective temperate regions.) Thus, this is the first iteration of a cycle they must live through as a sapient collective.
I feel like I'm missing something, astrophysics-wise, though I thought it would be a cool little story background as the civilizations dealt with the adversity of an inevitable and repetitive planetary apocalypse. If there is a principle of planetary physics that means it would eradicate all life, than I would like to be made aware of it so I could either implement the necessary changes or scrap the idea all together and go for a climate-based effect similar.