Essentially, I want some characteristics for my world, and I want to have some amount of realism, so that I can use that realism to guide my writing.
My world, Treyidal, is an about earth sized planet, but has several additional moons orbiting it. The increased tidal forces on Treyidal have led to more tectonic activity, with smaller plates. Tides being stronger lead to large tidal plains, and shallower oceans.
With the smaller tectonic plates, mountain regions are more common, as are volcanoes and earthquakes. When viewed from space, certain areas of the planet, with large inland seas, may look reminiscent of tidal pools.
Essentially, I want these characteristics because my magic system operates off of pressure - I also have merfolk in the oceans, and I'd prefer the oceans be shallower to be more conducive to them.
So is this world semi-realistic? If not, how can I adjust it/ what other options are there to achieve my desired geography?