In my last question, Preventing Dead Monsters From Spawning Undead, I realized a rather concerning loophole; if someone were to intentionally allow a large monster, like a mutant 'rex, to eat them, only for a friend to kill it, the same magic that creates Drops would infuse them with some of the monster's essence. (Please see the linked question for more information on that.)
I don't want to make that impossible, mind you; if a girl is eaten by a dragon but the dragon is killed before the digestive process can take hold, the aforementioned magic mechanic would heal her body (restore oxygen levels, heal concussive/acid damage from the stomach, etc.), and if you've gone through that already, well, why shouldn't you get a nice perk?
By perk, I mean fireproof skin as tough as dragon scales, superhuman strength and speed, perhaps even gaining a magical ability like shooting fireballs or flying through the air without wings. The above examples would be for a fire dragon, of course.
However, these perks make it even more likely some "brave" individual will volunteer to be sacrificed to the dragon, or let a monster eat them, so they can gain a perk. Granted, there are some built-in checks:
In order to gain a perk, one must still be alive when the monster is slain. Slaying a monster from the inside, or having a friend on the outside slay the monster, is of course problematic.
If one slays a monster, some of the monster's magic will infuse their body, enhancing them. This enhancement is measured by Levels. However, the enhancements only concern one's nature or occupation; for example, if a warrior slays a dragon, he'll become six times stronger, tougher, and better at fighting. This would of course make people less likely to want a perk since they can get more benefits for much less trouble by simply killing the monster.
In order to gain a perk, one must get into the digestive process before the monster is slain; this means being consumed, or more specifically, being swallowed and exposed to stomach acid. If one is chewed (specifically torn apart) and swallowed, not swallowed whole, when the monster is slain their body will be "restored", creating an undead with their memories and abilities but a whole new personality. In other words, as long as the person is largely intact, and the monster is killed quickly, they will gain a perk. If they were cut into halves or pieces before swallowing, they'll become undead instead.
My question is: Will the above checks be enough, or did I underestimate humanity's propensity for crazy, reckless actions?