So, I was just writing up the introduction for my races:
"Even with their innate fragility, bird people sport impressive talons and wings that allow them to scale almost any obstacle. Thanks to their eyesight, they will make excellent spotters and snipers.
"Minotaurs are all about offense. Their raw strength will let them handle even the heaviest weapons with ease and dominate in CQC.
"Lizardfolk are solid all-arounders as always, equally adept at climbing and swimming. While smaller and more agile than minotaurs, their hardened scales still give them an edge.
"Centaurs can carry more equipment than any human, and their quadrupedal stance allows them to better handle the recoil of LMGs.
"And then there will be dragons. Who would have thought that something so small and frail, would have such a terrifying breath attack?"
Yes, I've run out of ideas for the colossal titan, but you get the point.
There are two parts to a dragon's breath that was supposed to make it all the more terrifying:
- Homing: Dragon breath is capable of identifying targets, obstacles, and friends; and navigate around or into them.
- Extreme damage: A dragon's breath weapon is supposed to be able to be able to mission kill MBTs (main battle tanks) like an M1A1 Abrams, and simply kill regular infantry.
Now, I'm sure we'd need a swarm of microbots. That's likely doable, but I'm still unsure about the details and mechanism. I suppose that the breath weapon's default range is 40 meters. I.e: that's the distance it can travel on its own power.
So, how would my dragon's breath weapon be able to indentify objects (you can try to cheese that aspect), travel relatvely long distances and mission-kill main battle tanks, assuming it gets to them?