Please Notice: If you want my question closed, that's fine, but I'd like feedback so I can focus/edit my question/ask a better question. Thank you!
If this looks like Impact of Druids on Medieval Fantasy Society?, that's because I'm trying to get a comprehensive picture of how impactful my mages will be on medieval society.
Shamans, unlike Witches, are specialized and can only use elemental magic, and not even all elements. A Shaman can only wield four Elements, max, and starts out with an innate talent and affinity for two Elements (all Elements are connected, so for Shamans their starting elements are always paired). These Elements are always determined by environment; a desert Shaman will start with Earth & Air, Fire & Air, or Earth & Fire, unless they grew up in or around an oasis. In that case, one of their starting Elements will likely be Water.
As for what Shamans can do, Shamans can manipulate their Elements (and therefore the weather), attune to their environment to "see" whatever's around in a 3x3 to 12x12 (meter; or 3.3 feet, rounded up from 3.28 feet) sphere in their mind's eye (or gain control over another Element), and not only commune but dominate elementals. By elementals, I mean beings of living element; I call these Farungen and they can take many forms. A Fire Farungen can fly around like a fiery comet, float around as a will o' wisp, or just sit there as a teardrop of flame spiraling up along its length. Other forms are possible; dragons, spiders, or even swords formed of flame.
Shamans can communicate with and command Farungen, control what form they take, draw upon and harness their power, and so forth. However, that's not all they can do. In deserts, a Shaman can force a sandstorm to flow around their village, as well as call up a sandstorm to batter an opposing army. On islands, Shamans can turn the shores to quicksand, create contrary currents and powerful waves to repel invader's boats, and shroud their island in clouds of fog. In the icy north, Shamans can cause snow or hail to fall or slam opponents with a cold front.
If you think these sound unassailable, well, there are only 810,000 Shamans at first, scattered all over the different biomes. Besides that, the only living things Shamans have power over are Farungen, and they cannot affect elements in or on a person; so no setting fire to people's clothes directly (though a fireball will do) or manipulating the water inside someone, for example. However, a Shaman's children have a 70% chance to inherit their Class, so they'll get more populous pretty quick (I assume; I don't know). Also, Shamans are balanced; the Shaman Class is a magical blessing, and its power increases by Levels as a Shaman grows and gains experience. At Level 1, a Shaman can only do little things like make small rocks sail up and into a monster's face or causing immobile air to flow (ie. create a slight breeze). However, a max-level (Level 500) Shaman can do all the incredible things listed above as examples, as long as it pertains to their held Elements.
Furthermore, these Shamans are only scattered across Europe and those parts of Asia around Europe, the only exception being Japan, which is relatively close to Asia but not so close to Europe.
So, my question is What Would Be the Impact of Shamans on Medieval Society?
- Shamans cannot affect living things or elements in or around living things. However, dead plants and animals can be affected by Shamans (lit on fire, for example).
- Fire in this case is light, hot air, carbon, and oxygen and also smoke and charcoal. Lava can only be manipulated by a Shaman that has control over both Fire and Earth.