Note: This is for a game. However, players can't directly control the creatures I'm talking about. They have their own AIs that fight, and I'd like to make it look realistic.
I've seen the idea in several places (I can't remember them all) of having a creature with a tail that is sharp or has some other weapon on it. However, I'm wondering, how would a creature like this keep its balance?
Most (real) animals use their tails for balance, if they have a long tail. However, if a creature is swinging its tail around at an enemy, especially a tail with a heavy weapon on the end, wouldn't that knock it off balance?
Having said that, here is what I'm wondering: Is it feasible to use a tail as a weapon? What would need to happen to make it feasible?
Some extra notes:
- They also have a good tech level (better than modern humans) and with that, a good weapon level.
- They are sentinent, like humans. They can do a lot on their own, like the actual fighting, but the player is their commander and can tell them to train/practice/go smash those enemies over there etc.
- I'm not really interested in how they would evolve, just how they would exist.
- The weapon on the tail can be technology, but the tail is the creature's natural tail.
- The game isn't all about fighting. The species must be able to do a very wide range of other tasks, equal to or better than humans. They are also about human-sized and will probably walk upright.
- The fighting is mostly defensive, against pirates and such.