Trying to build a coastal region of feudal/renaissance city states surrounded by small feudal kingdoms. Looking for resources that are valuable beyond their access to sea, its bounty and the trade that comes with it. Also looking for features beyond having big walls and/or being difficult to access.

For example I read somewhere that ancient Athens had access to a silver mine, which I assume helped them significantly.

Anything unique or a bit off the wall is very welcome, but nothing magical or unrealistic please.

  • 1
    $\begingroup$ we don't compile arbitrary lists, as those are opinion based. We solve specific worldbuilding problems. $\endgroup$
    – L.Dutch
    Apr 10 '20 at 10:22
  • $\begingroup$ Just looking for help my friend if you want to point me in the right direction. $\endgroup$
    – Dalton
    Apr 10 '20 at 10:47
  • $\begingroup$ sound like venice to me, for valuable resource.....silver and......guano? if its tropical or warm enough island then spice and pearl. $\endgroup$
    – Li Jun
    Apr 10 '20 at 10:59
  • $\begingroup$ or you want finished product like venetian glass? $\endgroup$
    – Li Jun
    Apr 10 '20 at 11:09
  • $\begingroup$ Both, anything that would give a society a leg up economically or strategically. Spices are a go to one but I didn’t think about something like glass so thank you for that. $\endgroup$
    – Dalton
    Apr 10 '20 at 12:06

The city is 50 years ahead technologically because they discover (accidentally) a new alloy (in a mine under the city or trying to make something else) which is stronger and lighter than anything else at the time. Then they use this new alloy to build the armor of the soldier and they found they can use it to build also the ships (at least give them some protection) and better weapons.


Not the answer you're looking for? Browse other questions tagged or ask your own question.