In a story that I am writing, there is a specific race that has the ability to increase the density and strength of their muscles without the size of these muscles changing, through the consumption of monster meat. This race also has a focus on strengthening the legs over any other body part, so the legs are even heavier than the the torso and arms put together.
Without putting in much effort and eating a balanced diet with occasional monster meat included, a child could weigh the same as four average human males, 360kg, a female teenager of this race could weigh the same as an African Bush Elephant, 6,000 kg. A decade later, she could weigh the same as an M1 Abrams main battle tank, 54,000 kg. They look like any ordinary human, yet weigh dozens of times more.
This has obvious implications when it comes to the pressure this race would exert onto the ground of a planet. They would pretty much sink through any type of soft ground. No matter if it is metal or stone, the flooring in buildings would suffer. Once they start walking, the ground pressure exerted would double. As a drawback to having great strength, they cannot leave their home planet, which has conditions suited to them.
An individual from one of these races, my main character, acquires clothes with an enchantment that would mitigate effects of their incredible weight from effecting the ground. (Let's ignore the effects that super dense and strong arms would have on door handles and focus solely on the downward force, including the effect the enchantment would have on a chair.)
My character would eventually reach the weight of 500,000 kg, 500 tons. Then 1000 tons, then 2000 tons, and so on. Not sure of the limit yet.
Now, ignoring the fact that there are a whole multitude of other problems such as dense ear bones leading to them being hard of hearing as well as having an incredibly high body temperature as a result of more surface area for thermal transfer within the body itself, I would like to know what kind of enchantment would work in this situation and how it would work.
How could a magical enchantment minimize the effect a super dense and super heavy object would have on a floor beneath it?
Here are some ideas that I personally came up with and what I think of them:
(The magical enchantment is placed on a piece of clothing, i.e. shoes.)
-The magical enchantment increases the effective surface area of the feet without actually making the feet bigger, much like snowshoes do but through magical means. This may not be effective within a room. This may not be effective in small spaces. This enchantment may effect movement, such as the foot coming down at an angle may cause the increased surface area of the foot to hit the floor. May effect others standing close. It would not assist with furniture. This enchantment most likely begins to fail when my character approaches to 100 tons mark. Does not seem practically viable.
-The magical enchantment disperses the weight into the air. The air may perhaps feel heavier, it may make breathing difficult. Increases air pressure. The air that is compressed would be replaced by air particles that were originally outside of the sphere of influence, which would also be compressed. Seems incredibly deadly. Although, it would be pretty cool as a sort of aura/pressure ability, as if enemies could actually feel the individuals weight and power through the air becoming heavier. Although cool, still does not seem safe at all. Would also most likely fail in a vacuum situation, as well as when my character reaches even the 10 tons mark. Does not seem physically or practically viable.
-The force is completely cancelled out with no real explanation other than magic. Such as the force being shunt off into another dimension. Just seems boring.
-The magical enchantment spreads the force exerted downwards equally into the surrounding flooring, regardless of uneven terrain. As my character reaches the 100 ton mark and beyond, it would most likely exert the force on the entire structure. beneath the characters feet. E.G. a space station. This may disregard furniture. When sitting down, a chair may be the only object counted, thus leading to the full force being equally spread onto the chair. This enchantment may spread the downwards force onto any screws or support structures within the flooring which are not supposed to have such a large amount of force hitting it specifically. Seems the most practically viable, and the fact that the floor may still creek in protest as the individual walks may make for interesting situations. Furniture not being covered, as well as small vehicles, may also make for an interesting restriction within the story.
Any other magical enchantments with even a tiny bit of realism would be appreciated. The effects do not need to be completely cancelled out, just turned down to safe levels, e.g. not destroying the flooring as the character walks, perhaps only leaving behind a now slightly more structurally unsafe area due to the now weakened flooring.