I'm working on a fantasy setting and one of the races I want to include are cyclops. When I implement a race into my setting, I usually take one or two sources as the primary inspirations for what I base them on and tweak them to fit the world. In this case, I am leaning towards the Cyclops of Heroes of Might and Magic III (since that is the only game I can think of that has cyclops in it that I've played) for their combat. I was also heavily inspired by the Anatomically Correct Cyclops post, particularly IndigoFenix's answer and I'll be leaning into that one.
In combat, their preferred way of fighting was to hurl boulders over their head at their target (they act as a secondary catapult in castle battles) and hit foes with those same boulders in close quarters.
Using a combination of the two inspirations, I came up with the following:
They are a giant humanoid race, standing 9 feet (~2.75 meters) tall on average. Their most notable feature is the large single eye in their head, granting them vision surpassing most races. Their long range sight has lead them to develop nomadic shepherd lifestyles, allowing find new grazing land for their flock, see if that land is being used by another of their kind and spot potential predators from far away. Their primary tactic for dealing with a threat is to throw something heavy (like a large rock) at it, either crushing it or scaring it off if they miss. Melee combat is something of a last resort as they would prefer not to have any threat get that close to their flock.
Assuming depth perception is not an issue due to either the unique biology of their mono-eye or specific training to overcome their lack of binocular vision, if a species has developed the muscle groups (through a mix of evolution and practice) for an overhead throw using both arms:
- What other tasks would they be well suited to?
- What types of melee weapons would they prefer?