I'm running a mysterious, shadowy, acronym-lettered agency which deploys agents all across the world (and beyond) to deal with supernatural and paranormal events. What they encounter is often completely random, and includes everything from cursed vending machines to shape-shifting man-eating dogs (think SCP).
Still, there are a couple commonalities or general patterns to the supernatural events my agents encounter. For example, all my agents are trained to preform regular "reality checks" and "regressive memory path reconstruction" which are both designed to make sure that they don't get caught in illusions or dreams and so that they notice if their mind is being tampered with somehow (A surprising amount of supernatural creatures make those who witness them be unable to remember them or have them loose memories).
Recently, there's been an uptick in time-travel related accidents and I'd like to write some guidelines for my field agents to minimize the risk to themselves, the world, and causality in general when investigating these strange phenomena. The major complication is that time travel rules are inconsistent between events. So far we've had agents:
- Stuck in groundhog-day style time loops (of various duration)
- Use a functional time machines (boxes where you punch in dates and go there)
- Get caught in areas of accelerated, reversed, or slowed time
- Kill their grandparents and fade slowly from existence
- Kill their grandparents and keep existing just fine
- Be unable to kill their grandparents for some reason
- And much more
So far, we've (and I'm ashamed to admit this) avoided most accidents and paradoxes seemingly by sheer luck but my science team tells me that one wrong move could doom reality as we know it. That's why I'd like to put some reasonable precautions in place for my field agents to follow to minimize paradoxes and time-travel related issues.
Agents are not to leave items they brought with them behind whenever preforming a "jump"
- Special care should be taken to avoid ranged weapons with unrecoverable projectiles such as firearms
Agents are not permitted to interact with past or future selves
What are some guidelines/operational procedures will permit my agents to investigate temporal and time-travel related phenomena while minimizing risk of creating paradoxes for the greatest amount of time-travel systems.