After the Pucci Gang successfully reset D&D universe #405 into a physics compliant version of itself, things went south rather fast.
For instance, somewhere high up in the mountains a village of Aarakocra (yes, that's apparently also the plural form) made an agreement with a female blue dragon, whose territory they were in. Basically, the dragon patrols the area for them and helps defend the village if necessary, in exchange she gets food, shelter, protection, and medical care when needed...
So, the story starts out with said dragon almost dying and subsequently getting hospitalized, and is in a coma (no brain damage) for the most part. Aarakocra should have some kind of a contingency plan for situations like these to keep the dragon alive while she's recovering.
The village is at around very late medieval level in technology. Their current spell repertoire includes several levels of Cure Wounds, but that's only a first aid kit that prevents further blood loss and accelerates tissue regeneration, which is still up to the body to do, but such is physics-compliant magic.
Dragons are hexapodal animals, slightly taller than horses (180 cm at the shoulders) that share anatomical features (extensive pneumatization, airsacs, hollow bones) with birds and azdarchid pterosaurs. Dragons can choose to turn off their body's heat generation (basically become cold-blooded) and use ambient temperature instead.
Dragons are omnivorous and they don't eat stuff like gems and precious metals 'cause that's stupid.
The question is just how could this village keep a comatose dragon alive long enough? What does this entail:
- Keep the dragon hydrated and somehow get nutrients in her, for a start
The dragon is a vital asset for the village, they will most likely do everything in their power to keep her alive, but less resource-intensive/risky methods are preferred.