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I am creating a future world where augmentations, all limbs and organs are the newest weapon by bolstering the natural human ability. For example, arm augmentations allow for a strength twice the power of a normal grip. In this world, guns are still being used, but those with augmentations are considered elite warriors. The illuminati is amassing an army of conscripts and are trying to take over a country, lead by augmented soldiers(still hold regular automatic rifles), but with augmented limbs.

What are some mass produced augmentations that can counter guns on a battlefield that would be in an urban city? Or would it be better to focus on augmented/improved guns?

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closed as too broad by Starfish Prime, Cyn, Trevor, Ryan_L, Renan Jul 26 at 19:54

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    $\begingroup$ This sounds more like a question about tactics and strategy. An army of body builders is not going to necessarily win over a group of trained SWAT members, for example. Famously, there have been things like war elephants, which are pretty superior to humans in many respects, used in warfare and their side hasn't always won. I don't think there is any single improvement of the human body that can be made that will significantly change the core of warfare. $\endgroup$ – VLAZ Jul 26 at 13:07
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    $\begingroup$ @VLAZ prosthetic brain, obviously ;-) $\endgroup$ – Starfish Prime Jul 26 at 13:08
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    $\begingroup$ @AlexP Sam Colt may have made mere men equal, but with cyberdyne's new range of subdermal armour plating, you can be assured of being more equal than the others. $\endgroup$ – Starfish Prime Jul 26 at 13:11
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    $\begingroup$ That's not really how "The Illuminati" usually work: They control from behind the scenes, they conquer by corruption and seduction instead of armies. Consider renaming your conquering cabal. $\endgroup$ – user535733 Jul 26 at 14:21
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    $\begingroup$ <Insert joke about an arms race here> $\endgroup$ – user535733 Jul 26 at 14:34
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Urban warfare is a lot more complex than who got the bigger gun (or even is more accurate). With plenty of places to hide, you need to know (or predict) where the enemy is, and you can do a lot to keep the enemy from discovering you, and you really want to be in the right place at the right time.

So here is a list of some potentially useful augmentations:

  • Senses: hear the enemy walking from a block away (and their heartbeat in the next room), see in infrared (maybe to the level of detecting warm breath of somebody around the corner), dog-like smell, X-ray vision. Also, an eye mounted on the hand, or on a small hovering drone. Also, spot exact direction of the shot from what sound heard by your ears (and those of your teammates)

  • Communication: audio to inner ear, Augmented reality eyes showing locations of enemies seen by other soldiers or drones, brain implant letting you literally become one with your teammates, as well as command or directly control drones.

  • Stealth: change skin tone, mute footsteps, suppress sound of breathing or heartbeat

  • Raw strength: knock down doors, jump onto roofs (or off them), dash across open areas, crawl at 10mph, etc.

  • Armor or healing (or just wound stabilization). First guy through the door will really need to be a tank.

  • Hacking enemy communications and other augmentations, protecting yours from being hacked, pretending that you were hacked while feeding them false info, etc.

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The Illuminati as a conspiracy are all about working "behind the scenes", sneaking about. So stick with that.

Why augment 50 muscle-bound meatheads with super-strength and fully-automatic weapons, when you could just give 1 unassuming chef the ability to secrete a powerful time-delayed poison and slip him into the kitchen?

Or, perhaps swap the poison out for a mildly hallucinogenic sedative, which will prime them all for a brainwashing video, to convert enemy armies to your cause as sleeper agents?

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Biological Armour is heavy and would slow the warriors down, modifying the soldier's endocrine-system and reactions to injury is more helpful.

When you get injured, there are going to be several concerns:

Bleeding out:

  • You need super-fast coagulation when cut or shot to prevent death through blood-loss.

  • A reservoir of fluids, salts and red blood cells that can be released quickly from an internal gland to replace those lost suddenly by injury. (The human spleen does this to a small extent anyhow, just make the capacity bigger).

Shock:

  • Normally the blood supply would shut down to the periphery (arms/legs and creeping up the torso according to severity) - this is to assure continued blood supply to the brain, this needs to be prevented. The super-fast coagulation contributes to the goal here, but a controlled reaction to limit nor-epinephrine (nor-adrenaline) production would be necessary to prevent vascular constriction and shutdown of the limbs.

Pain:

  • Pain can motivate, too much pain can pacify. Endorphins are released on injury, engineer to keep their release within manageable limits to prevent "monging out".

The thing would be to keep the soldiers hyper-adrenalised by pheochromocytoma , keep them on the task they're set to and knock out the opposition.

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