I am trying to create "job" for a very small, specific sect of people. These people's bodies naturally generate and store an energy capable of creating temporal and physical discontinuities. Basically, they are capable of magic. Due to a physical incongruity (their eyes are bio-luminescent and have patterns) the general populace knows that magic exists. That being said people who can wield magic are very rare, plus govern themselves very strictly, so magic (on a local scale) is heard of once, maybe twice a year. Altogether there are about 9 million mages in a world population of 4.5 billion.
Edit: Due to how the magic works (a system of symbols that given an effect and the specifics of where it is and how long it occurs for) it is all very combat oriented. So manual labor jobs or doctoring is kinda out of the question.
Edit: Temporal distortions are very similar to the Artemis Fowl time stop and would require major preparation. The physical side of their magic allows for an impossible energy fluctuations (think fireball throwing) or introduction of objects stored in purely informational form (think summoning).
Edit: Mages police themselves because something like a sniper, etc. would kill them easily (when they aren't expecting the shot), and if people feared them, the government would take measures to eliminate them.
The entire story (I hope) will be based on a singular group of islands about the size of Japan (the entire world is islands so wherever they go it will be island-y feel). The world has had enough time to advance to 21st century technology (of course aquatic tech is much further ahead while land-based travel is slightly behind). There are also monsters that can interact with mages, people that deal with magic on a regular basis, and inanimate objects. Mundanes can't see, feel, smell, hear, or taste these creatures.
What are conceivable jobs for a mage to hold? (For the sake of convenience money is no issue.) I am simply looking for a way for the main character to "play" with other mages.