An evil Nature Mage (named Erilius) resides in a tropical forest where he has abundant access to local life (of which all the flora and fauna except people can be controlled by him) and where he has survived for 10,000 years through a combination of magic and his innate ability to control the minds of the sentient native cat people (to be known in the future as Felinus).
Note that Erilius is not human and is the last of a formerly benevolent humanoid race of sentient magic users who helped humanity by solving our lack of food problem. After humanity and the elves betrayed him and drove his race to extinction he fled across a great desert and built his tower in the Rainforest on the southern side of it. He vowed to one day get revenge and drive us all to extinction and has been keenly studying hundreds of thousands of scrolls and hoarding the knowledge of magic his people had achieved to keep it from humanity for the last 9,980 years of his 10,000 year life.
He has finally succeeded in uniting the too numerous to count competing tribes of the Felinus and has amassed an army of 3 million warriors (he united the entire race under his banner). He invaded the vast but disunified southern provinces of the human kingdom of Erial and has totally destroyed the Royal Mage Corps headquarters in the southern provinces.
The King (John the Wise) has amassed an army of 50,000 knights, 30,000 archers and 120,000 disorganized regular infantry armed with halberds, all types of sword, spears and pikes and 20 of the kingdoms most powerful mages (still weak compared to Erilius) and set out to meet him in battle on a great plain where the knights’ charge will be the most devastating. These soldiers are the combined allied forces of his kingdom and two other more northern human kingdoms. The elves, a magic-prone race are hesitant to get involved because they naively believe that Erilius is scared of them.
John, not wanting to trust his kingdom and all of humanity to the off chance that the elves would set out in force to aid him, sends his 19 year old magic-proficient nephew named Aran Strongheart and a small team of 10 of the Knights of Mordavia (a fearsome and devout knighthood that is loyal to the king and “the ten gods” only) to kill the Mage. They plan to lure the wizard into the virtually lifeless mountain caves in the dead center the barren desert.
The desert is full of giant magical worms resistant to the Mages persuasion power and will willingly devour him as quickly as they would out hero. The worms live underground in a massive tunnel system spanning an area under the desert as big as the continental U.S. On the trip to the location Aran uncovers a mythical magical sword know as the Flaming Sword of Türbrik. The legends portray that the owner of the sword will rule the entire world and will save his race from extinction (not to mention it has unlimited magical powers to create fire and control already existing fire). Word of this somehow reaches the ears of Erilius and he sends a group of thirty cat people, which our group destroys via a surprise attack from the flanks in an empty worm tunnel.
They interrogate the sole surviving Felinus and discover that he uses the eagles as eyes in the skies. They release it and head for the center of the desert. About ten miles from their target. In a small hardy village of desert dwarves they discover a scroll informing Aran how to call (attract) all the worms in a ten mile area with a whistle. When they reach the single mountain situated in the direct center of the desert they find the wizard waiting for them.
Medieval tech level only
Erilius the Mage has the following powers:
- Control all living things (both flora and fauna) within a 100 foot radius. He can cause plants to grow at near infinite speed if the conditions required for its survival and growth are met (i.e. Enough water and nutrients are present and there is sunlight).
- He has telekinesis
- He has limited telepathy (e.g. Those trained well enough can block him from their minds)
- He can fly up to 10 feet off the ground for a max of 1 ½ minutes.
- He can temporarily (think 10 minutes) assume the form of any known animal
- He can control rock and change it into any type of rock or mineral(think turning coal into diamond, granite into coal, or rock into iron)(kind of like the earth benders in Avatar The Last Airbender)
Aran Strongheart our hero has the following powers:
- He can fly like the Mage
- He can use telekinesis within a 30 foot radius.
- Use the Flaming Sword the Mage is after to make and control fire.
- Resist mind attacks better than others.
Aran blows the worm whistle and dozens of hungry worms 60 feet in length and 20 feet in girth burrow up from under the mountain. Aran realizes this may not have been the best idea. Now both our Mage and hero are stuck in a duel on the mountain. The Mage has his own sword and gets into a duel with Aran while the other knights try to hold back the worms which are crawling up the mountain with their extremely small legs. How would both respective parties get away from this situation? Aran and at least 3 of the ten knights need to get away and the Mage needs to get away with many minor injuries.
Since the worms are somewhat resistant to the Mages mind control he can't simply order them to focus entirely on Aran and his fellow knights.