I'm just barely starting out with trying to get a basic idea of what architecture, infrastructure, and systems would work best as I'm drawing my world. I have a twin characters who are raised in a warrior and magically inclined based society whom are frequently hired to take out mythical creatures causing mayhem.
I'm trying to imagine a mercenaries Guild, the Knights Hall, the town square and merchants marketplace, and the furthest part where the Duke's royal palace should go. So far I'm unable to provide any physical examples as I'm still working out the bugs with my designed world map and had to redo the drawing for the world due to certain ideas needing to be scrapped multiple time's.
Though I'm under the impression I'm making headway, I thought to create an SE account here and get some useful answers as to what I should be considering at the early stages of world building.
Specifically, can you recommend any order or process of the critical components of a new world, that will help me minimize the number of times I have to scrap and re-do designs in my world?
I would like to point out that this is purely an artistic venture as of now but in the future hope it can become a part in a story that I've had in mind for some time.