I'm creating humongous city in a renaissance-esque fantasy setting. This city is governed by a council/senate with 51 seats. Division of these seats is based on ownership of stocks in 5 different merchant guilds in the city.
How would one design a division algorithm that gives the illusion of a fair allocation of seats/stock, but is ultimately unfair in that it grants more seats to the super-rich and none/very few to the not-so-rich.
- One person can hold many seats
- ...but never a majority of them, unless they own ALL stocks.
- Each merchant guild has exactly 1000 stocks, which means 5000 stocks in total.
- Only stocks are divided by merchant guild. The seats does not necessarily go to specific guild stocks.
- One can own stocks from multiple guilds.
- Anyone can buy stocks
- Owning a few stocks does not guarantee a seat (obviously)
- It should be possible to mathematically figure out the system, but complex enough that most people can't do it.
- This is a ridiculously unfair system as it literally states that you need lots of money to be allowed influence over the government.
- Seats are not voted on by the stock-holders. You either have enough to get a seat or you don't.
Answers from comment questions
- Seats can not be empty. All seats are divided among the stock-holders and you cannot decline a seat, when you're given one.