I've been sitting here for the past hour extensively rewriting a setting because I ran into an issue with mapping. I had a setting built off the good 'ol concept of a dyson sphere world. By this I specifically mean, a world on the inside of a dyson sphere, similar to an inverted world. But when I was mapping the size of the world it got out of hand, even using a blue dwarf or similarly "minimal sized star". The sphere encompassing the star was just beyond the realms of reasonable for the size of world I want to work with, as I plan on detailing much of the land masses.
So I'm kicking around the idea of using a neutron, pulsar, or magnetar as the size of those work perfectly for what I have planned. I have figured out a way to explain away the whole radiation killing everything and magnetic field killing everything and temperature being far outside the realms of any sort of livable condition in a somewhat believable way. But I can't get past this whole "hundred billion times normal gravity thing" and was wondering if anyone knew any concepts I should explore in search of a solution to this issue. Currently, everyone would simply fall into the sun and the sphere would implode under that amount of gravity. Fantastical concepts are fair play, this is in a science-fantasy world with elder space gods & other good stuff. I'm just trying to figure out gravity nullification concepts for this, if it's even possible.
I've already considered several ideas and done a good bit of preliminary research such as standard anti-gravity fields and the concept of rotating at a high speed to counteract the gravity, but nothing showed up on nullifying something with gravity this intense.
I'm looking for suggestions on ways to explain the idea of nullifying the gravity of a neutron star in a semi-believable way.