Warning: large pic ahead, scroll down for the text
- Dragons are kinda small, by D&D standards, anyways. They measure 195 centimeters at, what I assume to be, the withers, and normally 295 centimeters at the top of the head when standing.
- They lack powered flight and aren't decent gliders. Their wings' only purpose is to be a heatsink and an omnidirectional parachute/brake.
- Dragons have breath weapons, but they aren't better than your average molotov cocktail, distance is a-okay, 3.5 meters.
- Dragons are intelligent (somewhat above an average human), can use tools (through limited telekinesis), and have access to magic. Unfortunately, it's pretty weak (without prep time), so I won't allow you to use it.
- Their bones are reinforced with goethite fibers, their bodies are riddled with air sacs, and their skin can easily deflect blows from a sword, regardless, it won't help against semi-automatic and automatic rifles.
So, dragons are powerful when played cleverly, but their size is extremely problematic when facing modern-day firearms.
What can a dragon do to survive, say, a sniper attack (Mosin-Nagant ( decent scope), primitive camouflage), assuming he already realized there's someone trying to shoot him.
Try not to rely on the terrain or specific circumstances, instead, state the common objective of the actions (example: obscure the sniper's vision, so he doesn't know where to shoot). Also, it's good if the tactic is self-contained and repeatable.
Choosing the third option, eg: surrendering, calling out for help, activating a trap card, isn't possible.
- The dragon doesn't really have anything (like an item) with him.
- For all intents and purposes (atmosphere, weather), the planet is completely Earth-like.