I have a super-villain who is from another environment( e.g. aquatic, extra-terrestrial, extra-dimensional ( Bonus points for the least extreme from populous land-locked earth )) They are not a remarkable person in their native environment but also not without skills that will later help them.
However when they leave their native environment for ours they gain super powers. These powers need to make them powerful but not nigh-invincible (like Super-man.) Mixed with strong tactical sense and charisma (which they possess on their own) they become an extremely formidable opponent. The catch? The powers also come with chronic (extreme) pain, which will be a major contributing factor in the villains pathos.
- Effects should be temporary. Recreating the original environment will not be used as a "kryptonite" but it is preferable that all conditions reverse on returning to home environment. Permanent change will be accepted if no temporary alternative remains.
- The superpower(s) should probably be physical in nature (speed, reflexes, strength, bullet-proof, etc...) but it isn't necessary. As long as they combine well with charisma and tactics to make an exceptional foe.
- The superpower(s) and the pain should be intrinsically linked. One should not be able to be removed without the other.
Where is he from? What is his super power? What is his condition/ cause of pain?