In the current world, people wear life jackets on small boats, and life-boats are present on ocean liners. Similarly on airlines, they brief passengers about life jackets are under the seats, and air-masks dropping from the roof above. These are all due to the inherent risks of the means of transport.
Along with this safety equipment, there are also often phrases and checklists which help people remember what to do. Some examples are:
- In case of a fire: Stop Drop Roll.
- In first aid, they teach you checklists of things to look for, such as "ABC": Airway, Breathing, CPR. Or "CLAP": Control, Look (for hazards), Assess, Prioritise
- In hiking/outdoor: injuries, shelter, communication, water, food is a fairly common order to help prioritise what you should focus on.
So I'm after the sorts of acronyms and sane priorities would exist in a space-faring environment. What would an astronaut focus on first?
In particular, I'm looking for the list of priorities that a space-pilot flying a courier between colonies would be expected to know. He probably learned it at pilot's school when he was in his 20's, and has a refresher course every year or two to ensure he knows latest procedure.
The list I've come up with of things that should probably be included are:
- Integrity. If a space-suit or vehicle is compromised, a space-traveller can die in seconds.
- Injury. Even if the suit is not breached, a blunt trauma could cause injuries that may lead to death. Assuming an area with breathable atmosphere is found, time should be taken to deal with life-threatening injuries.
- Atmospherics. If the rebreather/oxygenator/whatever filters the air is not working, a space traveller can die in hours.
- Communication. Rescue will take a long time (at least a few days), but a human can survive thirst etc. for several days. The time taken to initiate communications is likely not significant. (Eg activating a radio beacon) but could be if there are serious
- Engineering. Without the heat generated by a space-ships reactor systems, and without proper heat/cooling, a spaceship is likely to become unlivable within days.
- Supplies. After help is on the way, you can focus on water and then food.
Things I'm looking for
- Anything missing or extra in the above list that is realistic for near-reality space travel
- Sane priorities (eg should the space traveler focus on heat/cooling before communication?)
- Nice acronyms or are easy to remember - as would be taught in the equivalent of a first-aid refresher course.
Extra information on the world so you know what sort of things may go wrong:
In the near future (~100 years), space travel is common. Vehicles fly at FTL speeds, but the shielding and energy to do so is virtually the only departure from known physics. FTL still takes time, being limited to somewhere near 10,000 light speed range. This allows voyages to Alpha Centuri in 7 hours, Epsilon Indi in 21 hours, and to Betelgeuse takes 46 days. Crossing the Milky Way would take somewhere like 34 years. So it's fast enough that in colonised parts of the galaxy, it is similar to international aircraft travel, Further out, it is slow enough to compare to travel by ship. Failures in FTL drives result in vehicles stranded in real physical space, often with mechanical issues from near-instantaneous deceleration. There are trained space-rescue-response teams at many larger colonies. Response time is one or two hours-to-departure (and then however long it takes to get to the "crash" site).
Space suits are less bulky and more robust compared to current ones because materials science has improved. While tough, they can still be cut and torn. They come in several categories similar to how life jackets are rated for difference scenarios. By law, space craft have to carry space suits/life preservers depending on the vehicles intended use: eg a cargo tug in a space-port (and indeed, most small craft) would have the operator wearing a light-duty space suit capable of sustaining life for 2-3 hours. A long-range exploration craft would require longer-term suits (life for 3-4 days) easily accessible. Passenger vehicles carry escape pods that can sustain life for two-three weeks.
There are no "magic" devices, so no self-healing materials or nanobots. AI's are an extension of current technology (eg you can program them for specific tasks, but no general purpose AI's). Tools in common use are normal physical tools such as screwdrivers and wrenches. Things like plasma-screwdrivers and weld-all-gismo's do not exist, however duct tape now has stronger cloth and glue....